Dev Diary 50 is all about terrain in MENACE. A terrain update is currently being tested to prepare it for release. This dev diary talks about the new approach to creating terrains and how it improves game performance. https://store.steampowered.com/news/app/2432860/view/713407782495191702
Overhype Studios (MENACE / Battle Brothers)
@overhypestudios.bsky.social
Overhype Studios is an indie game dev studio. We are the creators of tbs-rpg BATTLE BROTHERS ( http://bit.ly/2qDSQa4) and are now working on MENACE.
Today we're celebrating all of our games that are made in Germany! 🖤❤💛 We count ourselves lucky to have so many amazing German developers in the Hooded Horse family. Check out the full event here! https://store.steampowered.com/sale/games-composed-in-germany
The OCI Rework is now live for MENACE. The new system includes base OCIs that are always unlocked for the Impetus, and 12 additional trust-based OCIs for each faction. Full changelog: https://store.steampowered.com/news/app/2432860/view/679629698986149631
The latest MENACE dev diary covers the OCI rework coming in next week's patch. This is the biggest change to the game during Early Access so far, opening up a whole new level of customization and replayability. Read it here: https://store.steampowered.com/news/app/2432860/view/695390848783751295
Squad Leader Update 1 is now live for MENACE. Three new characters join the fray with this update, each one affiliated with a Wayback faction: Corlain (Dice), Murdock (Zayn-Beecher Corp), and Weiwu (Backbone). Changelog: https://store.steampowered.com/news/app/2432860/view/695390848783745516
Three new Squad Leaders are coming to MENACE in the next major update. Today's dev diary introduces each upcoming character & their playstyle. It also outlines the rather unique process you'll need to follow to recruit them. https://store.steampowered.com/news/app/2432860/view/669494515959073585
A new content update just dropped for Battle Brothers. It includes several new weapons, new enemies (Brigand Marauders), new units for the northern noble house troops, and more. Full changelog: https://store.steampowered.com/news/app/365360/view/694264313911708072
The latest MENACE dev diary is the first of a two-parter focused on the next major Early Access update: Squad Leaders Update 1. Part 1 covers AI improvements, custom difficulty options, a new Alien operation, and more. https://store.steampowered.com/news/app/2432860/view/667241447643153747
A light walker patrols at dusk. Mobile fire support is at the ready. Captured by Steam user BLASTER.
Patch 10 has shipped for MENACE, bringing both the long-awaited Battle Tank and the Heavy Tank. This update also adjusts slot options for Light Vehicle Weapons, adds a new unit leader stats dialog, and more. Full changelog: https://store.steampowered.com/news/app/2432860/view/673995578702561562
Stay frosty, Marine. These incredible cinematographic screenshots are courtesy of Steam user BLASTER.
The latest dev diary for MENACE covers new content that will be shipping in Patch 10. Tanks are making a comeback, sentry turrets are getting a remodel, and light vehicle weapons are getting more slot options. https://steamcommunity.com/games/2432860/announcements/detail/685252675610083970
The Redacted Update has shipped for MENACE. This is the first big update for Early Access. It introduces the Workshop and overhauls the Construct faction, along with other changes and improvements. Full changelog: https://store.steampowered.com/news/app/2432860/view/540010953256731077
The REDACTED Update releases next week. This update is all about Constructs and the new content around their loot. Today's dev diary covers the Construct overhaul, the removal of promotion tax, and the remove wreck skill. https://store.steampowered.com/news/app/2432860/view/755057297411014919
A small patch has shipped for MENACE, focused on some balancing changes, bug fixes, and other improvements. Work continues on the big [REDACTED] Update that's coming soon. Changelog: https://store.steampowered.com/news/app/2432860/view/755057297411014856
The alien threat can wait. But love can't. Welcome to Love is MENACE, a tactical romance where you face your toughest mission yet: dating in the middle of a system-wide crisis. Make a little hoo-rah with Carda, Darby, Pike, & Tech aboard the TCRN Impetus. Coming in 2027.
MENACE has officially passed 250,000 copies sold. This is a major milestone for the game. We appreciate everyone who has given us their time and their support on this project. Thank you.
The newest MENACE dev diary previews a highly requested feature: the battle tank. Get an overview of this heavy vehicle and how you can use it to go full war mode, if that's your thing. https://store.steampowered.com/news/app/2432860/view/542259581651256108
Patch 7 has shipped for MENACE. This is a minor update while bigger things are cooking. Mostly smaller fixes and tweaks, but it does add some new mission barks for Zama and rare barks for other SLs. Full changelog: https://store.steampowered.com/news/app/2432860/view/542259581651255701
This one is for the dakka enjoyers. Created by u/MenaceDucky on Reddit. Original post: https://www.reddit.com/r/menace/comments/1rumfvt/for_the_dakka_enjoyers/
The first major update for MENACE's Early Access period is underway, & Construct loot is getting reworked. This dev diary covers the updated system, plus new loot items, blueprints, & workshop projects using Construct tech. https://store.steampowered.com/news/app/2432860/view/540007148061458541
This is the Early Access development roadmap for MENACE. It includes major updates for content, systems, and features. As well as expansions for the world and the campaign. Read the latest dev diary for more details: https://store.steampowered.com/news/app/2432860/view/516362619486994585
Patch 6 has shipped for MENACE. It continues to iron out AI issues, especially in its reaction to undetected allied units. Also in this update: - New heavy pirate barks - SL Tech can properly lift heavy weaponry Changelog: https://store.steampowered.com/news/app/2432860/view/516362619486994785
Patch 5 has shipped for MENACE. This update is focused on stability and frequently reported issues, while development continues on the first big content patch. It also adds the ability to turn off unique squad leader heads. https://store.steampowered.com/news/app/2432860/view/535502283666883054
Patch #4 is now available for MENACE. This update adds a new type of heavy SMG, and allows the jetpack to count as movement for the Steady Gun/Zig Zag perks. It also includes a number of improvements & bug fixes. Changelog: https://store.steampowered.com/news/app/2432860/view/535501649492313053
Patch 3 is live for MENACE. It includes changes to defense missions that should make them more manageable. Tier 2 weapons & armor also get an overhaul, plus new armors and several other improvements. Full changelog: https://steamcommunity.com/games/2432860/announcements/detail/687497604906352684
A second patch has shipped for MENACE. This one includes some balancing improvements and fixes several pressing bugs. Most importantly, it adds an experimental fix for the AI avoiding hidden player units. Full changelog: https://store.steampowered.com/news/app/2432860/view/540003980950897774
Combat in MENACE is based on a traditional turn-based tactical system, but there are some new mechanics you'll need to keep in mind if you want to execute a successful mission. Here's a guide to walk you through every aspect of MENACE's combat. https://youtu.be/Qsn97g1E7Go
MENACE had a truly incredible launch weekend. @overhypestudios.bsky.social broke 20,000 concurrent players with 86% positive reviews on Steam. Thank you to everyone who has played the game, provided feedback, and enjoyed MENACE so far! It's been an honor to serve as the publisher for this project.