This week on Star Child's DevLog: update on schedule and slowing down development. store.steampowered.com/news/app/295... #indiegame #gamedev #godot #indiedev
Star Child - Star Child DevLog #45 - Steam News
Moving Forward
store.steampowered.com
Pale Blue Studios
@palebluestudios.net
Indie gamedev. https://store.steampowered.com/app/2953070/Star_Child/ Toleo is now out! https://store.steampowered.com/app/2312780/Toleo/ Business email: contact@palebluestudios.net Discord: https://discord.gg/yQRADXHvXY https://palebluestudios.net/
This week on Star Child's DevLog: update on schedule and slowing down development. store.steampowered.com/news/app/295... #indiegame #gamedev #godot #indiedev
Star Child - Star Child DevLog #45 - Steam News
Moving Forward
store.steampowered.com
This week on Star Child's DevLog: release plans, story, and an old tileset that we want to refresh to fit with the now improved style. Got any suggestions for what to do with the yellow tileset? store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about the improvements made since the Next Fest has been over: store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, a long list of fixes and improvements made during the Next Fest: store.steampowered.com/news/app/295... The game feels so much better now, thanks for all the feedback! Can you beat One Heart, One Life? #indiegame #gamedev #screenshotsaturday #godot #indiedev
Been getting lots of good feedback for the demo during Next Fest, based on it so far we've: - Added Iron Man mode - Significantly improved automap styles - Balanced difficulty - Added completion % - Tweaked sfx - Added new animations - Fixed stutters Thanks! store.steampowered.com/app/2953070/...
We just managed to finish this during screenshot saturday, so you get to take a look at our new gameplay video for the demo's Next Fest release. www.youtube.com/watch?v=9gE1... Would love to hear feedback your on it! #indiegame #gamedev #screenshotsaturday #godot #indiedev
Star Child - Demo gameplay video
YouTube video by PaleBlueCamel Archives
youtube.com
This week on Star Child's DevLog, we discuss how we polished the demo for Next Fest! Now we have about 30 minutes of playable content + hard mode, and it feels good. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
Star Child is going to the Next Fest! store.steampowered.com/app/2953070/... #nextfest #steam #gamedev #indiegame #godot #indiedev #pixelart
This week on Star Child's DevLog, the demo is out! 🥳 store.steampowered.com/news/app/295... Content is still limited and we'll continue working on it for Next Fest, but at least it's out 😄 #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, we've been finishing up things for the demo. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, a bit of updates on the latest new enemy type and progress for the demo. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about using data structures to make better code steamcommunity.com/games/295307... #indiegame #gamedev #godot #indiedev
Steam :: Star Child :: Star Child Dev Log #37
Data Structuring
steamcommunity.com
This week on Star Child's DevLog, Jay talks about implementing controls in Godot with the G.U.I.D.E. plugin store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, we have another guest appearance from the person behind our music and sfx store.steampowered.com/news/app/295... #indiegame #gamedev #godot #indiedev
This week on Star Child's DevLog, Jay talks about animating flames. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about what to expect from our upcoming demo. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks more about animating plants, and explosions. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about animating plants. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog things are getting hot as Jay talks about how animate lava. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about how to handle the game over -state. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay shows our new fire mountain area. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay shows our near-finished new deer enemy. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay refines the animations for a new deer enemy. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about the first steps of sketching the initial animations for a new deer enemy. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay talks about the graphics of some new enemies incl. the subject of the past few devlogs. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay finishes programming the Lava Bomber enemy. We'd love to hear your feedback on the posts! Did you enjoy them, did you learn anything? store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
Better late than never - on the latest Star Child's DevLog, Jay is refining a new enemy for Star Child in Godot. store.steampowered.com/news/app/295... #indiegame #gamedev #godot #indiedev
This week on Star Child's DevLog, Jay continues on the process of implementing an enemy for Star Child in Godot. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev
This week on Star Child's DevLog, Jay goes through the process of implementing an enemy for Star Child in Godot. store.steampowered.com/news/app/295... #indiegame #gamedev #screenshotsaturday #godot #indiedev