Giant squid, the nemeses of every submarine... ever... #gamedev #moonpatrol #picotron
Paul
@paulhamx.bsky.social
Hobbyist #pico8 and #picotron game dev https://pahammond.itch.io
It's not "under the sea" without seaweed and bubbles! #picotron #gamedev #moonpatrol #arcade #retrogaming
Haven't had much of a chance to work on my #picotron #moonpatrol mashup recently but have added underwater mines and updated a few sprites which I'm now really happy with. Had a go at animating the mines (something I struggle immensely with) but the results are far better than I expected! #gamedev
Not convinced about the buggy -> submarine transition but I like the idea! More limited weapons, underwater themed. Why not! #picotron #gamedev #arcade #retrogaming #moonpatrol
The buggy in my #picotron #moonpatrol now transforms into a space ship for the #scramble type levels. Also did a bit of size reduction which I think makes the buggy a bit cuter and means the size fits well with the ship. #gamedev #retrogaming
Adding #scamble style levels into my #picotron #moonpatrol. Randomly generated landscape (seeded so I can repeat layouts) and rockets. I think it'll fit in pretty well. Nice to mix it up. #gamedev #retrogaming #arcade
Love listening to music while I'm coding. Now listening to piano versions of one of my favourite video game soundtracks: #cavestory I'll listen to the actual OST after this (not on Spotify that I can find) but this piano version is very relaxing. open.spotify.com/album/1RiAPS...
Cave Story (Piano Selections) - Album by Game Soundtrack Cat | Spotify
Game Soundtrack Cat · album · 2016 · 36 songs
open.spotify.com
Continues. Something I never even thought of adding to my games until requested a week ago for my #pico8 #moonpatrol. Seems a totally obvious QoL addition! I now give the player up to 3 continues. Hi-scores are ineligible if you use one. #retrogaming #arcade #gamdev
Gets tricky in later levels of my #picotron #moonpatrol. For the OG mode, I'm converting the layouts directly from my #pico8 version (give or take). 2 more enemy types to do: missiles and plants. Then I can work on enhanced mode stuff! Keeping my mind busy. #gamedev #arcade
2 weeks today since my dad passed, holding my hand. 40+ hour trip from NZ to Surrey just in time. Not the 7 week stay I was expecting He introduced me to programming in 1983 & I've fond memories playing Wizard or Wor with him Life changes; we just have to adapt to new states of "normal" 🥹😢
Level 1 done, now mapping level 2 from my #pico8 #moonpatrol to my new #picotron version. I've somehow upped the difficulty, pretty stressful jumping all those holes! #gamedev #retrogaming #arcade
I've added the ability to show ceiling (for cave-like levels like #scramble) and for earthquakes to cause to ground to move to my #picotron #moonpatrol game. #gamedev #retrogaming #arcade
Really enjoyed my #pico8 version of #moonpatrol and also the excellent music by @notehead.bsky.social pahammond.itch.io/moon-patrol Thinking of doing an enhanced version for #picotron. Experimenting with ideas at the moment. Graphically, I really like the #msx version #gamedev #retrogaming #arcade
Virus Buster, a #pico8 game I wrote back in 2020 and totally forgot to ever publish on my itch site! pahammond.itch.io/virus-buster From memory, I wrote this straight after bubble bobble as a bit of a cool-down project whist still WFH due to lockdown. #gamedev #chiptune
Small update to #picotron "Grid Rider" to warn the player if they accidentally shoot a power-up. Play for free at: pahammond.itch.io/grid-rider #gamedev #c64 #arcade
Experimenting with the #NES Little Sampson character for my #picotron #loderunner game. #gamedev #retrogaming
No idea whether they'll work correctly yet but I've added "professional" and "fan book" level packs into my #picotron #loderunner. That's 366 levels so far (some look very cruel!) Needed to get multiple packs in place before I start implementing hi-scores and level times. #gamedev
Early days so not too worried about presentation in my #picotron #loderunner game. Haven't settled on a style yet. Simon Hung's git repo is an invaluable resource for anyone wanting to remake this game. Used it for my #pico8 versions too: github.com/SimonHung/Lo... #gamedev #c64
#loderunner is ALL about the algorithm. Get one tiny thing wrong & the level might not work! Thankfully for my #pico8 version, I'd found & adapted JavaScript code. Trick now is to NOT break it if implement a 2 player co-op mode! Seems to be working as expected for 1p. #gamedev #picotron
I know #loderunner's been done a gazillion times (including my own #pico8 versions) but thought I'd start refactoring my old code into #picotron. I feel I can do a no compromises version. Plus there was an arcade 2p version 🤔 #gamedev
#picotron Grid Rider (#gridrunner) updated to v0.82 to increase difficulty when having looped through all levels. pahammond.itch.io/grid-rider #gamedev #retrogaming #c64 #arcade
Bug fix for #picotron grid rider where patroller warning was not showing in the right-hand column. pahammond.itch.io/grid-rider #gamedev #retrogaming #c64 #arcade
Hey #picotron community (yes, I know I could use the BBS), with the latest build, 0.3.0b, none of my HTML exports contain a screen image. I also had trouble with the cart labels but managed to get around that. Anyone else experienced this? I'm simply loading my cart and doing: export grid.html
New #picotron release! Grid Rider (#gridrunner), a project I put on the back-burner a month or so ago but got back to today (indoor day due to cyclone). Based on Jeff Minter's classic but... Ice cream themed - just cos! Play for free at: pahammond.itch.io/grid-rider #retrogaming #arcade #c64
#picotron Balloon Jerks (a #puzzlebobble / #pooyan mash-up) now has executables on itch (not sure whether I ever uploaded them for this one). pahammond.itch.io/balloon-jerks Still horribly addictive! #gamedev #arcade #retrogaming
#picotron Stix Disruption (#qix) rebuilt so the executables (which for some reason had vanished) are now available on itch again: pahammond.itch.io/stix-disrupt... Also features 2-player co-op. #gamedev #arcade #retrogaming
#picotron Jetpac Defenders (based on #dropzone) rebuilt (executables had vanished) now available on itch again: pahammond.itch.io/jetpac-defen... Remember finishing this one in a bit of a rush but revisiting it, I'm really pleased how it turned out! #gamedev #arcade #retrogaming #c64
#picotron #phoenix rebuilt so the executables (which for some reason had vanished) are now available on itch again: pahammond.itch.io/phoenix-2024 Kinda cool to revisit these older projects, even if it is just to re-compile them! #gamedev #arcade #retrogaming
On an AI SDLC course (forced 😮💨) today but Claude has made it totally worthwhile 😂