@pavgekko.bsky.social

๐—š๐—ฎ๐—บ๐—ฒ ๐—”๐˜‚๐—ฑ๐—ถ๐—ผ ๐—ณ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฑ๐˜€: ๐—น๐—ฎ๐˜€๐˜ ๐—ฑ๐—ฎ๐˜† ๐˜๐—ผ ๐˜ƒ๐—ผ๐˜๐—ฒ ๐Ÿ˜Š If my work has meant something to you this year, Iโ€™d be very grateful for your support. Voting closes Jan 13 at 11:59 PM Pacific Time. Thank you for all the encouragement! VOTE: www.audiogang.org/portal/forms... #GameAudio #GameMusic #GameDev #Music #Composer

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๐—ง๐—ต๐—ถ๐—ป๐—ธ ๐—ผ๐˜‚๐—ฟ ๐˜€๐—ผ๐˜‚๐—ป๐—ฑ๐˜๐—ฟ๐—ฎ๐—ฐ๐—ธ ๐—ถ๐˜€ ๐—ฐ๐—ผ๐—ผ๐—น? ๐—œโ€™๐—ฑ ๐—น๐—ผ๐˜ƒ๐—ฒ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ป๐—ผ๐—บ๐—ถ๐—ป๐—ฎ๐˜๐—ถ๐—ผ๐—ป. Every vote counts ๐Ÿ™๐Ÿ™๐Ÿ™๐ŸฆŠ Closes Monday, 1 December! #SpiritoftheNorth2 Nominate vila link: store.steampowered.com/steamawards/... #Gamedev #IndieDev #GameAudio #GameMusic #Soundtrack #Steam @silverliningint.bsky.social

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We love music insights straight from the source! Here's a look behind the scenes of #SpiritOfTheNorth2 soundtrack, by composer @pavgekko.bsky.social !

Audiokinetic@audiokinetic.bsky.social ยท 10mo ago

This week on the blog, Pav Gekko dives into scoring Spirit of the North 2, detailing how he designed a system in #Wwise and #UE5 that could scale across 40+ hours of gameplay, preserve the score's ethereal tone - all on an indie budget. ๐Ÿ‘€ Read more: hubs.ly/Q03PVT0h0

Honoured to be featured by @audiokinetic.bsky.social A deep dive into how I scored and built the interactive music system for #SpiritoftheNorth2 using #Wwise and #UE5. #gameaudio #gamemusic #gamedev #indiedev

Audiokinetic@audiokinetic.bsky.social ยท 10mo ago

This week on the blog, Pav Gekko dives into scoring Spirit of the North 2, detailing how he designed a system in #Wwise and #UE5 that could scale across 40+ hours of gameplay, preserve the score's ethereal tone - all on an indie budget. ๐Ÿ‘€ Read more: hubs.ly/Q03PVT0h0