As the fourth track in the Flower Cup, it only felt right to include the entirety of Waluigi Stadium in the map. The translucent water and mud was a huge pain to deal with when it came to making the ambient occlusion look right. So many overlapping transparent polygons... #3D #MarioKart
Peardian
@peardian.bsky.social
Amateur 2D/3D artist 🎨, programmer, maker of things. Currently too busy and tired to make new art. Sorry, no commissions or requests. Profile pic by Devicho. Tumblr: https://peardian.tumblr.com/ #3dArt #SuperSmashBros
Daisy Cruiser was the first course for which I had to divide up the map due to how the track overlaps itself. Thanks to the narrow layout, I was able to keep the layers vertically aligned without wasting much space. I had to rotate and redo the map to match the minimap. #3D #MarioKart
For Mario Circuit's map, I want to point out the icons I made to represent hazards. Each one is rendered using the course's lighting where appropriate, so the Piranha Plants here look different than on Yoshi Circuit. (Chain Chomp is just the item sprite and doesn't count.) #3D #MarioKart
Mushroom Bridge is one of the courses I was most looking forward to mapping. It's just such a nice setting. I had to get more creative with the tunnels to help them stand out against the detailed hills around them. All aboard the Wigglermobile! #3D #MarioKart
The biggest challenges for Dry Dry Desert were the complex sand and the tornado's path. By the way, pay attention to the shadows on the ground and you'll realize they don't make any sense. #3D #MarioKart
Not really much to say about Baby Park's map, so as a bonus, here's the full render of the other stuff outside the course that I cropped out. It makes you really appreciate the effort that went into the background details. #3D #MarioKart
I had to tackle a number of new challenges for my second Double Dash map, but the biggest challenge of Peach Beach was the dynamic water. I'd like to think my solution conveys all of the important information in a way that looks natural and visually appealing. #3D #MarioKart
I've just finished a special project I started in 2024: #3D maps for all of #MarioKart Double Dash. It's been 10 years since I last made a new video game map. Every course brought a new challenge. For Luigi Circuit, it was learning water and boosters. Check them out on @vgmaps.bsky.social 's site!
Wow! Someone by the name of TheShiningAbsol just ported my Paint Roller's Studio stage model to Melee! How cool is that? The animated background doodles are extra cute. Here it is: gamebanana.com/mods/694998 #3dArt #SuperSmashBros #Kirby
Paint Roller's Studio Mod for Super Smash Bros. Melee | SSBM Mods
Dream Land... A Super Smash Bros. Melee (SSBM) Mod in the Stages category, submitted by TheShiningAbsol
gamebanana.com
Poinpy is back!! If nothing else, check it out for the adorable character designs and catchy music. (These are my 3D recreations of my two favorite enemies from the game.) #3dArt #Poinpy
POINPY IS BACK! 🎉 And now it's FREE! No ads, no paid unlocks, just the full game. There's a tip option if you feel like it 😉 Available NOW on iOS and Android!
#PortfolioDay is a good excuse to repost some old stuff again... now with carousel power! #3dArt #pixelArt #SuperMario #DonkeyKong #LegendOfZelda #Kirby #AnimalCrossing #oc #ocArt #YoshisIsland #SuperMarioRPG #Vinesauce
Being able to post 10 images is very neat. I sure hope it has no negative impact on the platform's performance. Anyway, here are some N64 maps I've made in the past. #3D #SuperMario #PaperMario #MarioKart #LegendOfZelda #OcarinaOfTime #MajorasMask
We can post 10 images at once now? Don't mind if I do! #3dArt #LegendOfZelda #OcarinaOfTime #wallpaper
It will be a while before I make any more art, so I may as well fill the time by sharing one of my random OCs. Say hello to April. She works at a flower shop and she is an awkward dork. Please be nice to her. #oc #ocArt #MonsterGirl #centaur
By the way, here are the renders I made for reference (scaped up 400%) when making my SNES Starship Mario #pixelArt. Rendering with different aliasing and sizes helps me keep track of smaller details and the overall shape of things. #SuperMario #SuperMarioGalaxy
Someone might like these... here are some messed-up SM64 Marios from when I was trying to calculate the bind matrices. Which one is your favorite? #3D #SuperMario #SuperMario64 #SM64
I had a silly idea... so here is SM64's Mario head model with Brawl's textures. It turned out better than I expected. #3dArt #SuperSmashBros #SuperMario #SM64 #SuperMario64
To celebrate ripping the bone data for the SM64 title screen head, I attempted to recreate MFGG's SoVeryHappy emote with it using only the bones. SoVeryHappy64. #3dArt #SuperMario #SuperMario64 #SM64
The classic #SuperMario64 menu... If you were wondering why I haven't made any art for the past few months, it's because of this ripping project. I'm proud of myself for being able to even get it working in the first place. I had DREAMS about ASM, structs, and pointers... #3dArt #SuperMario #SM64
Weird, I don't remember this idle animation in Wario Land 4... #Wario #WarioLand #pixelArt
Is it the end of the year already? Here's a collage of everything I released this year. It's not much, since most of my focus went into TMR. Still, I hope everyone enjoys playing with what little I did make. Happy New Year, everyone! #3dArt #pixelArt #SuperMario #SNES #Yoshi #SuperMarioGalaxy
Just for fun, I whipped up a tool that upscales images the special N64 way. Here's an updated version of my Geno 64 render, plus the old one for comparison. #Nintendo64 #3dArt #SuperSmashBros #SuperMario #SuperMarioRPG #Geno
Minor spoiler warning for Kirby Air Riders story mode! A silly comic based on the story mode. I wanted it to be quick and doodly, but I like drawing Nova too much... #Kirby #KirbyAirRiders #comic #doodle