KRIEG SPIELEN
@peripheryinteractive.com
KRIEG SPIELEN, an indie game by periphery interactive. In this 1-bit isometric shooter you explore a war-torn, unforgiving world. Without guidance you decide how to explore, survive and end. https://store.steampowered.com/app/5129790/Krieg_Spielen/
For all game devs that are confused by the steam backend: here is a handy overview. We are fairly certain we got this one figured … #indiedev #gamedevelopment #indiegames
Krieg Spielen - Sound on a budget #indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作 #indiegames
We are developing the indie game "Krieg Spielen". At the moment, we’re creating concept art for the buildings in the starting area. Players find themselves in a devastated, war-torn landscape. Their only shelter: a half-destroyed transformer house. #conceptart #bts #indiedev #gamedev
Reminder: Krieg Spielen is now on steam! store.steampowered.com/app/5129790/... #wishlistwednesday #IndieGameDev #indiedev #gamedev
Krieg Spielen on Steam
In this 1-bit isometric shooter you explore a war-torn, unforgiving world. Without guidance you decide how to explore, survive and end.
store.steampowered.com
Krieg Spielen is now on STEAM! store.steampowered.com/app/5129790/... Please check it out and wishlist! #indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作
Krieg Spielen on Steam
An isometric, shooter in which you explore a war-torn world. No health bar, no mission. You decide how you explore, survive and end.
store.steampowered.com
Proof of concept for a destruction system: As the wall gets destroyed more and more, it becomes lower and eventually you can shoot over it. #indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作
We found the name for our game! From now on, we’ll be sharing our progress under the new title: KRIEG SPIELEN. #indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作
We have a physical map of our game on our wall. Postits and all. Tool for work. #indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作
One minute of gameplay. Running into an artillery barrage. #indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作
High tech automated long time testing setup (ie a matchstick stuck into an analog stick). Part of performance and optimisation tests we are doing lately. Running here with 60fps on 5 year old integrated graphics. Not bad. #gamedev #indiedev #indiegames #gamedevelopment
We have added the option for remapping keys and controller buttons. No complaints about the layout anymore (hopefully). What are your experiences with this? #indiedev #gamedev #indiegames #gamedevelopment
Some polish for the details. Bullet holes are properly hidden when they are behind walls. One of many items on the list … #indiedev #gamedev #indiegames #gamedevelopment
We are working on our building assets with modularity in mind. This is the first step of the raw blocks, which will be detailed later. #indiedev #gamedev #indiegames #gamedevelopment
Performance improvements! This video starts with 1800 objects on the scene and a struggling fps performance. After the cut it shows the game with object culling implemented and only a tenth of the objects on scene. Result: a much more solid frame rate. #indiedev #gamedev #indiegames #gamedevelopment
destructable vehicles #indiedev #gamedev #indiegames #gamedevelopment