Nicolás Sánchez

@phantomarrow9.bsky.social

Videogame Design Student at ESAT - https://linktr.ee/Phantomarrow Currently working on: @insidethecrowsnest.bsky.social Contact me via: - Mail: phantomarrowgd@gmail.com

I was wondering which context could be better suited the grapple gun mechanic I’m developing? A secret underground facility, a dungeon with big arenas and some obstacles or maybe a small city… I’m happy to hear your opinions in the comments 😁

I've loved level design since the release of Cyberpunk 2077. Its levels were so polished they made me want to do many playthroughs to test different builds. That's when I discovered the work of ‪@maxpears.bsky.social‬, where I learned how the different player styles were included in the levels.

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Since I started studing videogame design I've always been interested in level design, but prototyping small mechanics by myself has shown me the wonders of programming. 👾 Should I keep learning UE5 blueprint sistem or try other engines like Unity or Godot? 🤔

🔵First version of the Game Dev Starter Pack🔵 Repost this post to reach more people out there! Lets be more visible on our comunity!👀 If you want to be added or deleted from it! Just tell me! go.bsky.app/3SWer3R

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🎮 Working on a Game Dev Starter Pack for Bluesky! Thought it’d be nice to share a list of devs, artists & other cool folks worth following. First part in the comments! — more coming soon! 🔵Tell me if you want to be in too, or if you are on the list and don’t want to be in — please let me know!🔵