Phenotype 🌤️

@phenotype.bsky.social

the expression of the summation of my circumstances | Seattle, combat athlete, dismantling Japan’s 25 year head start in competitive Puyo Puyo brick by brick

Great turnout for OjaMart #1!! We reached 32 entrants and so everyone got additional ranking points. Thank you everyone for supporting the event! Top 4: 🥇 @yoshi100aus.bsky.social 🥈 Acliv 🥉 Void 🥉 DdR_Dan Bracket: challonge.com/ojamart1

OjaMart #1 - Challonge

Explore this tournament hosted by phen_type

challonge.com

Phenotype 🌤️@phenotype.bsky.social · 2w ago

OjaMart #1 Time: Monday, 27 July 2026, 6:00am PT (UTC-7) Platform: Puyo Puyo Champions (Steam) Registration: puyopuyo-global-ranking-series.j-cg.com/competition/... The time may be unusual, but the expected speed of the tournament is intended to minimize its intrusiveness to your schedule

Less than 24 hours to go and we're really close to the next participation tier!! Make sure to follow the signup instructions and join the Challonge and Discord listed on the event page

Phenotype 🌤️@phenotype.bsky.social · 2w ago

OjaMart #1 Time: Monday, 27 July 2026, 6:00am PT (UTC-7) Platform: Puyo Puyo Champions (Steam) Registration: puyopuyo-global-ranking-series.j-cg.com/competition/... The time may be unusual, but the expected speed of the tournament is intended to minimize its intrusiveness to your schedule

I've always felt that time commitment was a significant barrier to participating in PGRS, so I'd like to present my new recurring PGRS event, OjaMart! This single-elim, FT5 event is designed to take up as little of your time as possible, while still being eligible for ranking points! Details below

flyer for OjaMart, modeled after the convenience store chain FamilyMart's branding

Hey y'all, I wanted give people a heads-up that Mike Z is still working on the Avatar Legends dev team, for anyone who wanted to know before deciding whether to buy/support the game. (If you don't know who that is or need a refresher, here's the Kotaku article: kotaku.com/workers-leav...)

Workers Leave Skullgirls Developer Over Studio Head’s Behavior - Kotaku

Back in June, two people came forward to share their experiences with Mike “Mike Z” Zaimont, longtime fighting game player and lead developer behind indie

kotaku.com