A little more to do, but I'm really happy with how most of the primary and secondary forms are reading. Really close to calling this High Poly "done"
Phil Sanchez
@phils3d.bsky.social
3D Character Artist Artstation: www.artstation.com/phil-sanchez
The holidays have been crazy, but I've managed to make a bit more progress:
Applying some of lessons I've been learning to an earlier anatomy sculpt I did (trying to get forms cleaner and a little more accurate to the reference)
In case it's useful to anyone, I put together a breakdown of how I achieved the eyes in my last project in Marmoset Toolbag. Here's the link for the full explanation: www.artstation.com/artwork/a0E4Ez #3dart #characterart
First post! Figured I'd share some renders from an anatomy study I've been working on. #3dart #digitalsculpting #characterart