for mozzy's up special, you can either go with "howl" to increase your attack, or "limber up" to increase your agility (speed and jump) #pixelart #monstertaming #gamedev
Pictids
@pictids.bsky.social
***LOOKING TO COLLAB WITH A PROGRAMMER!*** A monster taming game that allows switching between real-time and turn-based combat. Embark on a mission to collect DNA from mysterious creatures called Pictids for scientific research back on your home planet.
another concept art piece with a new stage. three shades of grey, three of brown. #pixelart #monstertaming #gamedev
turn-based combat or real-time combat.. that is what I want the player to be able to choose between. this is champ, a plant-type pictid, in real-time #pixelart #gamedev #monstertaming
this is a sköl - a dual-type pictid, earth & ghost. dual-types can be useful on a team to help with coverage. #pixelart #gamedev #monstertaming
how is 'Pictids' a monster-taming game? you level up your pictids to learn new moves, then choose your movesets. normal-type orkin can learn: side 1 - club (wood) side 2 - dagger (metal) up 1 - rage (normal) (temporarily increase attack) up 2 - call to arms (metal) #pixelart #gamedev #monstertaming
volt used quick attack - it went first in battle! #pixelart #gamedev #monstertaming
this is a sköl - a dual-type pictid, earth & ghost. dual-types can be useful on a team to help with coverage. #pixelart #gamedev #monstertaming
some attacks have more range than others. see here: (1) mycelium whip (plant) ; (2) lightning kick (electric) ; (3) time out (light) #pixelart #gamedev #monstertaming
some attacks have more range than others. see here: (1) mycelium whip (plant) ; (2) lightning kick (electric) ; (3) time out (light) #pixelart #gamedev #monstertaming
concept art of a turn-based battle in a forest area between an orkin (normal-type) and a champ (plant-type). #pixelart #monstertaming #gamedev
this pictid is a corbo, an air-type. air is effective against fire, bug, and wood, but weak to electric and ice. #gamedev #monstertaming #pixelart
concept art of a turn-based battle in a forest area between an orkin (normal-type) and a champ (plant-type). #pixelart #monstertaming #gamedev
this little pictid is an orkin, a normal-type. normal types aren't strong or weak to any other type, and they don't use magic for any of their moves. it's always a good idea to have one on your team! #pixelart #gamedev #monstertaming
example of a pictid's lair you might come across while exploring the land. what pictids you find may depend on the weather or time of day. #pixelart #monstertaming #gamedev
check out this air-type pictid. air types are strong against fire, bug, and wood, but weak to electric and ice. these are just some of the attacks this pictid can learn! mix up its moveset with air, fire, ice, and normal-type moves for better match-ups. #pixelart #monstertaming #gamedev
this is one of the islands you will come across on your travels. you might find a plant, rock, water, wood, or bug pictid. #pixelart #gamedev #monstertaming
kwet used ice effigy. it blocked an incoming attack! #pixelart #monstertaming #gamedev
volt used double-team. it blocked an incoming attack! #pixelart #gamedev #monstertaming
kwet used hydro pump. it's super effective! #pixelart #monstertaming #gamedev
this is a terra, a plant-type, and also number 1 on the pictid 'dex'. it has a number of moves that can inflict status effects - SLP, PRZ, PSN... plant-types are weak to fire, bug, ice, and dark types. but they are strong against water, earth, and light types. #pixelart #monstertaming #gamedev
this is a terra, a plant-type, and also number 1 on the pictid 'dex'. it has a number of moves that can inflict status effects - SLP, PRZ, PSN... plant-types are weak to fire, bug, ice, and dark types. but they are strong against water, earth, and light types. #pixelart #monstertaming #gamedev
check out this air-type pictid. air types are strong against fire, bug, and wood, but weak to electric and ice. these are just some of the attacks this pictid can learn! mix up its moveset with air, fire, ice, and normal-type moves for better match-ups. #pixelart #monstertaming #gamedev
another pictid here, a kwet. kwets are water-types that are strong to fire, earth, rock, and metal, but weak to plant, electric, wood, and ice. these are just some of its moves for inflicting damage or increasing its stats - perhaps even for making it rain! #pixelart #gamedev #monstertaming
this little pictid is an orkin, a normal-type. normal types aren't strong or weak to any other type, and they don't use magic for any of their moves. it's always a good idea to have one on your team! #pixelart #gamedev #monstertaming
this is a wood-type pictid - a brak. wood types are strong against water and earth, but weak to fire, air, bug, and metal. #pixelart #gamedev #monstertaming
use haru's down special to swap your neutral special from water to fire to electric to light. light types are only strong to dark and ghost, so having other elemental attacks can be useful in battle. #pixelart #gamedev #monstertaming