Plasmanode

@plasmano.de

23 // Programmer // ADHD // Shitposter. #GameDev #RobloxDev. Creator of https://omegaspace.net Discord: @plasmanode

Insane how I tweeted about a Roblox game and the Roblox corporate account replied to me confirming they took it down. It shouldn't take me doing this to get it down. The report system is broken lmao.

Got better at compositing skyboxes. First 2 = new, last = old. No more color banding and obvious dithering, and the nebulae properly occlude the far stars. This is in Roblox but there's some HDR issues with my monitor on Linux so it's not perfect yet lol #robloxdev #roblox

BildBildBild

To any #gamedev folks who are running games with online authoritative servers, what type of hardware do you need (whether cloud or self host) for your game, how many players, etc

To any #gamedev folks who are running games with online authoritative servers, what type of hardware do you need (whether cloud or self host) for your game, how many players, etc

I've come up with a smart way to handle physics in Omegaspace. The issue is I virtualized everything so the server doesn't replicate physics to client. It's complicated, I'll probably make a post or video later. But, IMO it's cool.

Anyone made something that does like greedy meshing for a complex mesh or model in Roblox? Would be useful for collision stuff