Plush

@plushh.bsky.social

She/her🏳️‍⚧️, asexual, minor. addictions are: fnf, murder drones, ramshackle, sonic. chart and “code” mainly. directing: RAM FUNKIN.

In Super Mario Sunshine, whenever Mario is wet, he will drip small droplets of water. This is not cosmetic; in fact, Wet Mario is so powerful he can defeat the game's first boss entirely by dripping on it, skipping obtaining FLUDD altogether.

Less than 40 days until DELTARUNE Chapter 1-4 release! There's still some things to discuss... I'll address them in a brief Newsletter towards the end of next week!

By extracting the animations from the files of New Super Mario Bros. Wii, we can see how the Koopalings look when they are hiding inside their shells. While Lemmy, Morton, Wendy and Larry merely pull their head and limbs in, Ludwig, Iggy and Roy deform themselves severely.

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In Super Mario 64/DS, drowning overrides other death animations. As such, if the player character dies from fall damage while about to swim, he will appear to be so bad at swimming that he drowns immediately upon touching water.

Warner Bros. Kids and Family TV shows and movies to stream on Tubi on April 1st: - Scooby-Doo! And The Spooky Scarecrow - Scooby-Doo! Ghastly Goals! - Scooby-Doo! Mecha Mutt Menace - The Lego Movie - The Looney Tunes Show - The Sylvester & Tweety Mysteries

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Some WarioWare series microgames appear random, but are actually synced up to the beat of the fuse on the bottom of the screen. By timing the input to the position of the fuse, the microgame can be beaten perfectly every time.

In WarioWare games, the fuse timer on the bottom of the screen moves in increments called beats. 
Some microgames may appear randomized, but are actually synced up to the beats.
For example, the giant in the "Crack Down" microgame from WarioWare, Inc.: Mega Microgame$
always strikes the ground on a certain beat that depends on the microgame's level.
Level 1: Beat 5, Level 2: Beat 4, Level 3: Beat 6
As such, the microgame can always be cleared perfectly simply by timing the jump to the fuse.
Source: info: mariowiki.com/Crack_Down; image: Supper Mario Broth, screenshots taken in a GBA emulator, game: WWMMG (NA, GBA)

They only reported 1 bug yesterday (we've received over 500 individual reports since we started testing Chapter 3 PC) Feels like they're slurping the last drops of soda from between the ice cubes now

The first level of the Space Zone in Super Mario Land 2 contains a hidden message in the sky that spells "HAPPY". Normally, it can only be seen in a level editor. By modifying the game to let Mario fly, we can actually see the message in-game.