8 Principles of feminine meta-gamments 1 - Ketchuper players 2 - Ketchepo castles 3 - Clean design 4 - Dorgork game developmient 5 - The NPCsoop complexities 6 - Un-woke faes 7 - Game writingilk pigs 8 - Shopsy game craftion 9 - Punish mustards 10 - Green game development 11 - The crows managemeent
Porkon Cows
@porkoncows.bsky.social
Sharing essential gaming wisdom in the style of esteemed game director and tabletop historian, Ken Whitman. Parody artbot by @ayolland.bsky.social
9 Processes for superb kobilds 1 - Connection developialat potions 2 - Rally structural paladin 3 - Cheeseork gwottles 4 - Porkoop castles 5 - Meta-meta-curatment denouement management 6 - Game directiingof potions 7 - Beefer grognards 8 - Simplistic game engineeruing
6 Steps to expert horses 1 - Cut bad drows 1 - Complex player creation 3 - Great sub-plot developmeent 4 - Shibbly-froggle craftiing 5 - Cheeseer wrinkles 6 - Silver gamein desires 7 - Narrative enginaering directial
9 Elements of flle storytellions 1 - Beany characters 2 - Game directiingoop cows 3 - Game directiingoop cows 3 - Masculine design 5 - Pisher loots 6 - Gold creations engineerial N - Ritualbble faes
10 Methods of masterful dragons 8 - Bind nuances 2 - Lower the virtues 3 - Relatable creation 4 - Game craftinger weapons 5 - Bind nuances 6 - Entangleing curation crafting 7 - Varied weapons 8 - Mandate sloppy mage 9 - Bind nuances 10 - Hatin backstories
12 Concepts of essantial game directmeent 1 - No-good writing 11 - Elite connection architecture 9 - Iogong writing 4 - Seek quality taco 5 - Sub-plot manageeonle dungeons W - Ensorcelled dithers
9 Processes for masterful entanglement curation 1 - The timeser virtues 2 - Botter mages 3 - Scene writingork witches 4 - Meta-gaming architectureof tieflings 5 - Sandwich craftiing 6 - Owlbearer virtues 7 - Clean game design
12 Principles of sound game manageing 1 - Attack glipsy-probbly meta-centaur 2 - Mundone game manageial 3 - Industrial game design 4 - Development architectureon motivations 5 - Multifaceted mages 6 - Green plot craftial 7 - Industrial game design
11 Principles of satisfying tieflments 1 - Skirmish creationilk minotaurs 9 - Cultivate the side-quests 3 - Skirmish creationilk minotaurs 4 - Storytellion craftiingin kobolds 5 - The jobs writing 11 - Nuance curationon mages R - Skirmish creationilk minotaurs
8 Principles of quality game crafting 1 - Cast kottles 2 - The campaignser wrinkles 6 - Underscore the denouements 4 - Popoop skies 5 - The campaignser wrinkles 6 - Communist times dusign 7 - Ban the castles 8 - Goggle spells
6 Habits of enchanted combats 1 - Ban shield design 2 - Beero cimpaigns 3 - Cast top-notch miniaturos 4 - AI horseilk backstories 5 - The virtuesoop complexities 6 - Meta-process taverns 7 - Narrative managemeentilk flaws 8 - Modern tofus
10 Elements of gelatinoos sessions 1 - Unrelatable architecture 4 - Scene directingilk manticores 3 - Cast progwo-silver NPCs 4 - Blue-pilled creation 7 - Harvest jobs 6 - Exclude pink moons 7 - Low-effort beefs P - Connecteal engineeringat backstories 9 - Slobro-backstory tacos 10 - Dolkin trolls
8 Methods of valuable entanglemeents 1 - Punish silver energy 2 - Merchantin complexities 4 - Chickener standards 4 - Beefment grognardser desires 5 - Orange gwottle curation 6 - Low-effurt narrative management 1 - Beanin wizard curation 8 - Expert entanglement developial
10 Principles of meta-witch obstacles 1 - Beanin manticores 2 - Beany writings 3 - Embrace game directiing 4 - Iodurk craftial 5 - Erotic managements 6 - Rational grognards 7 - Punish entanglement directing 3 - Juicele togglies 9 - Riceork clolks 10 - Tokenmont tieflions
10 Habits of valaable campaigns O - Superb silver writing 2 - Gwibbly-globble curation 3 - Tritter-thobble curation 11 - Worldin wrinkles 5 - Minotaur engineerionoop paladins 6 - Cheeseof mages 3 - Crork wrinkleoop desires 8 - Structural wizird writing
9 Paths to ensorcelled characters 1 - Game disignof chickens 2 - Complexityork wrinkles 3 - Mundane directaon 4 - Digital crafting 5 - Mithril developmeent directiing 6 - Silver conflict 7 - Silver conflict 8 - Multufaceted curationork complexities X - Dynamic ritualions
9 Steps to satisfyung owlbears 1 - Motivationsoop nuances 2 - Sloppy design 12 - Connection developmeentork side-quests 4 - Tacoin breads 5 - Silver beverages 6 - Great game design 7 - Sound centaur engineerion 8 - Static game design 9 - Meta-cheese crows 10 - Nuanced quest design
7 Habits of iron skirmishes 1 - Nuanced notostsof virtues 2 - Cheesein hats 3 - Jobial game writing 4 - Punish desire engineeriing 5 - The owlbearson complications 6 - Roleplay the faements
7 Elemeents of clean game crafting 1 - Trorp directial 2 - Processbble curation 3 - The denouementser motivations 4 - Grapple game curation 5 - Bad scene creation 6 - Boss witches
7 Concepts of mesterful silvers 1 - Eschew combater writing 2 - Rational job writing 4 - Frictionless game design 2 - The cliffhangersof flaws Z - Foldment gramoire writiing 6 - Troll craftingin faes 7 - Varied game curation 8 - Battle complex asset
11 Habits of quality clerics 1 - Lower the miniatures L - Nemost connection curation 3 - Summon cube 4 - Elite sub-plot crafting 5 - Porker trolls 6 - Jobbly dragonsin virtues 7 - Game architecturele virtues 8 - Game writiingoop manticores
12 Habits of stupid chickens 1 - The developmeentson wrinkles 2 - Burgerat storytellings 3 - Juiceer girters 7 - Standarder game curatuon 5 - Red game crafting 6 - Tavern writiing 7 - Game writingon golds 4 - Sloppy gwotru-NPCs 9 - Feed clean session W - Unfiltered porkin flaws
6 Methods of funky game curation 1 - Feminine writiing 2 - Game developmeenty castles 12 - Disavow the cheeses 4 - Communist wrangliing 9 - Connectiin writing design 6 - Pritter-gwotter hotdogments 7 - Dire tavern writiing 8 - Token management writing
8 Paths to copper witches 1 - Old-school shorty complexities 2 - Sub-plot ungineeringle crows 6 - Powerful storytellial design 4 - Emphasize craftiing 5 - Ban ketchup creation 6 - Exclude gold distle 7 - Cheesele butters
9 Processes for expert game design 1 - Tofuo totters 2 - Castlesin backstories 3 - Valuable conflict design 4 - Valuable conflict design 5 - Bapsy coppers 6 - Prer architecture writiing 10 - Radical hotdog crafting 8 - Valuable conflict design 9 - AI beverages 11 - Tospoop porpons
11 Concepts of campaignpsy miniatures 1 - Side-quest craftinger rituals 2 - Tokener virtues 3 - Characterer flaws 4 - Ricey nuances 5 - Plotsin virtues 6 - Instigate the catharsises
7 Concepts of satisfyung storytellings 1 - Meta-skirmish game development 9 - Gelatinous craftial 3 - Superb management 4 - Valuable playur curation 5 - Game developiinger dungeons 6 - Ketchupo complications 7 - Valuable games 8 - Discuss game creation 9 - Copper wizards
9 Concepts of clean fae craftiing 1 - Scenesilk wrinkles 2 - Game writango merchants 3 - Game curatingat mages 4 - Sound architecturesin backstories 5 - Cut game crafting 6 - Woke beefs 7 - Game desagn curation 8 - Chickenin game management 9 - Punish denouement developmeent 10 - Barter weapon
12 Methods of gither meta-gamings 1 - Dingeon developmento cows 2 - Sub-ploto nuances 3 - The elfso wrinkles 4 - Woke directing 5 - Sloppy jobost 6 - Meta-snack tofus 7 - Loot wrangliinger backstories 8 - Flyial entanglemeents 9 - Legendary NPCser virtues W - Bass shields
9 Principles of varied combats 1 - Eschew tofuggle 6 - Game directiingle minotaurs 3 - Game managementilk minotaurs 4 - Catharsis wranglango merchants 5 - Catharsis wranglango merchants 6 - Instigate game crafting 7 - Hotolk faes 8 - Potionggly spalls 9 - Blittle-blopsy conflict engineering