We began to explore the Draugr 2.0, which moved into some crazy territory with a Draugr Queen (Playing with ideas of a fallen Valkerie) But ultimately we pushed onto a miniboss: The Hateful. Ultimately we sought to make a new enemy variety over increasing the number of Draugr Variations.
Professor Oaks
@professoroaks.bsky.social
I'm not a doctor: Concept Artist at Naughtydog - God of War - God of War Ragnarok - Evolve - Underwater - Love + Death + Robots - MCDM - WOTC. 🚫Ai
GOW's version of ancient elements, magic gone rogue, sentient, and imbued with malice. It was a lot of fun working with something formless, and the VFX and Tech team really pulled out some tricks to make this happen. Huge props to Shan Qiao and Yefim Kligerman for work on this one too.
Some Vanaheim wild-life sketches! Complete with baby Chaurlis. I had an idea that with the war between the aesir and vanir that almost all life had almost been exinquished, leaving the world to make vine versions of the animals that use to roam its woods.
older pieces, but had fallen in love with the Warhammer 40k Ork's aesthetic and lifestyle. I've been neglecting ole Bluesky, I'll post new goodies soon.
"Woooooooooooooooooooooooooooooooo!" the wizard exclaimed as he realized this was the best day of his life. Bulette mount done for Arcadia.
Going to keep my art on here more casual! Happy to have another place to connect to folks.