Codex

@programmingcodex.bsky.social

The real way to make a really cool game is to run a digital fiefdom where every commercial game developer on Earth is required to give you 30% of their money for life.

Screenshot of a bluesky post:

i love deadlock because it show that the best way to get a really cool game is to avoid letting the creative part gutted by hr thinking in metrics and sells

been playing a lot of the GBA on the Anbernic sp and I'm very happy with this thing, during that time I ordered a DSPico for my DSi XL, which is in very good condition so I can jump back on DS games as well