project mark

@projectmark.bsky.social

solo game dev, making games out of fashion and out of time. https://mastodon.social/@projectmark He/him

it would be surely unthinkable if an up-and-coming social media thing shot itself in the foot before it could really take off, but nonetheless I added my mastodon to my bio so people can find me (if they want)

it's cool to theorycraft but getting super invested in your predictions being right might possibly mean you're not really into the work and just want to prove you are the best at media literacy, which might be misplaced priorities. Might not be a bad idea to instead sit back and enjoy the ride

game stuff is still happening here, just slowly. I've been porting all my Game Design stuff to Obsidian since I like the linking and I spend less time fighting formatting. Having an organized structure helps me get stuff down but if I take too much time making it work it's a delicate balance

TIL there is actually a term for a specific kind of 80s subgenre of movie I love, Saving the Orphanage. A key component to making this genre work is the method of raising money to defeat the evil land developer absolutely must be outlandish. Breakdance, regatta, skiing, something off-the-wall.

"Chrono Trigger Is More Than A Game" buddy why is being a game so bad? Just tired of the "a game has to be compared to a movie to be legitimate" mentality, that's how we get hours of cutscenes in what's supposed to be an interactive experience.

This is as much to myself as anyone else but if you're looking for a melody for a theme you don't need to overthink it, a once-beloved HBO show has one that's literally just ascending a scale in quarter notes

My proposal (which I don't claim is original because I'm sure someone has said the same thing somehwere) - for things that seem to be inspired by an older generation of games but don't look exactly like them (like what I'm making), I propose "retro-like" or "retro-lite".

since this discourse has come up I'm wagering that most of the best-selling JRPG franchises are not full of casts of teenagers. The genre is actually bigger than Persona, as much as I love it. This and "finally turn-based combat is great again" are my most tired talking points.

thinking about video game guides going AI and hallucinating shit that doesn't exist and then I remember all the guides telling me how to resurrect Aeris and get General Leo as a playable character, time is a flat circle