pusewicz.itch.io/space-delive... Gatling guns, smarter pirates, and a smoother ride. It's been a busy couple of weeks for Space Delivery — a new weapon, sharper pirate AI, and a raft of polish.
Gatling guns, smarter pirates, and a smoother ride
It’s been a busy couple of weeks for Space Delivery — a new weapon, sharper pirate AI, and a raft of polish. New weapon: the Gatling gun. Rapid-fire and low-damage with a spray-and-pray feel, purc...
pusewicz.itch.io
Lerp is used everywhere in games. It’s simple, but combined with a few small tricks it becomes incredibly powerful. This thread is full of visual examples.
Test version of the web build of my #gamedev tiny shoot em up is available on pusewicz.itch.io/raptor-cute-c
Raptor: Cute C by pusewicz
A classic arcade-style shoot 'em up that brings retro gaming action to modern systems!
pusewicz.itch.io
Would you say that Swift is a complex #programming language?
It’s funny how one can quickly adapt to a more archaic syntax and features of a programming language, and enjoy it. I’m specifically talking about C. #programming
Randy wrote a nice overview of Cute Framework’s Renderer randygaul.github.io/cute_framewo... How does it compare to your own renderer? #2d #gamedev
A Tour of CF Renderer - Cute Framework
The cutest framework available for making 2D games in C/C++
randygaul.github.io
@gamefromscratch.bsky.social It would only be matching for your account and channel to talk about Cute Framework! It’s cute and allows you to build games from… scratch! 😉 github.com/RandyGaul/cu...
GitHub - RandyGaul/cute_framework: The *cutest* framework out there for creating 2D games in C++!
The *cutest* framework out there for creating 2D games in C++! - RandyGaul/cute_framework
github.com
Made something cool with the Cute Framework? Let the world know! randygaul.github.io/cute_framewo... #cute-framework
Made with CF - Cute Framework
The cutest framework available for making 2D games in C/C++
randygaul.github.io
When exploring a game development framework, what is it that draws your attention? Screenshots in the README? Demos available in-browser? What makes you think “Ooh, I want to try it!”?
I’m back with experimenting in Swift. Trying to figure out how to use Tasks as an alternative to C coroutines. The whole @MainActor malarkey is not simple #gamedev
@eskilsteenberg.bsky.social Loved your last interview on the Wookash Podcast. How can I convince you to become a mentor for a novice C programmer like me?
I think it's not too late to pivot into cozy farming sim #neracoder #gamedev
Yes, I did enjoy adding pico_ecs.h to my project. I think we will become friends. #gamedev
This is both insane and amazing at the same time. You can now develop games on your own iPhone! #gamedev
Today we are launching Xogot for iPhone, along with a free edition. The iPhone has been a challenging process for shrinking the UI even further. Check the details on @josephhill.bsky.social blog post: blog.xogot.com/make-games-a...
I have this small #gamedev sideproject I’m toying with. It’s a small 2D game with spaceships using a C/C++ game framework called Cute Framework but I’m using it with #SwiftLang. I’m after general code feedback from someone who has experience. github.com/pusewicz/rap...
GitHub - pusewicz/raptor-cute
Contribute to pusewicz/raptor-cute development by creating an account on GitHub.
github.com
How difficult would it be to add actual default argument values to functions in C? #langdev
Swift is a complex beast. So many features, so many keywords. Is it time to simplify the approach and go with C?
What I really love about LLMs is how they enable you to quickly pick up a new programming language and become productive in it. It’s like a custom, tailored documentation and Stack Overflow for your particular problem at hand. It allows me to learn C or Swift from scratch much faster.
Hey! 👋 My Demonic Dungeon series has got a lot of new content this year. 🙂 itch.io/s/119323/dem... Here are some mockups showing off some of that! 👍 #pixelart #ドット絵 #gamedev #indiedev
Nice demo of multi-orientation support in DragonRuby youtu.be/r1IrTdEUE0o?... #gamedev #dragonruby
DragonRuby Game Toolkit - Square Fall (Mult-orientation and Edge to Edge rendering)
YouTube video by Amir Rajan
youtu.be
I wonder if a language that looks and works like Ruby for the most part, but is compiled and uses manual memory management would make sense.
I’ve got hot code reload set up in Swift with the Cute Framework. This is gonna be fun to try out when developing a small game. #gamedev #swift #cuteframework