Quivscor
@quivscor.bsky.social
Game Dev | Working on Fusionsmith! https://store.steampowered.com/app/2891760/Fusionsmith/
~35 minutes till #MetroidvaniaMonthJam ends. Luckily the organizer allows for late submissions, which of course I will be taking advantage of. Game's complete, but it's is 3:30am and I don't feel like playtesting it right now. Tomorrow it'll be available to play though!
Day 28 of #MetroidvaniaMonthJam Had a rough time recently, not much sleep and all that... BUT we're on the last stretch, the game is for the most part playable, the map is there, just gotta refine what's there for the remaining 2 days. Here's a top down view of the game world!
Day 16 i think of #MetroidvaniaMonthJam Should've had that done earlier lol but animations are all in and some VFX in place, playing around with character feels fun, so I think we're on a good path. Niagara system surely is powerful but boy do I have no clue what I'm doing 😅
Day 13(14?) of #MetroidvaniaMonthJam Starting to work on levels, I'm a bit behind the schedule (as always) but the visuals are there and the movement feels nice, together with animations it should pop off nicely, I have to finish them this weekend anyway
Day 8 of #MetroidvaniaMonthJam It's when everything comes together (supposedly) I've got base mechanics done and am adding our mascot furry fren as the protag, hopefully I can fit everything today (I probably won't)
This concept is often hard for devs to grasp too, not just players. I put it as "the joy of doing" vs. "the joy of being". Why does some grind or hard challenge feel joyful in game A, but a chore in game B? You enjoy *existing* in game A. The "thing to do" serves that joy. Pet the dog. Enjoy being
Day 3-ish of MVM Jam, working on movement for the entirety of first week. Taking this opportunity to get comfortable with blueprints, this is my first Unreal experience. Conceptually, the character will turn into ball of lightning and travel on cables, you just gotta imagine most of it for now heh
I've been absent for sometime, mostly burned out from working on Fusionsmith and since I don't really have nothing else to talk about, I just stay quiet. I've been invited by friends from Metroidvania Month Jam to take part in it soooooo it's happening, I'm back baaaybeeee
Other indie game devs, you should do this. Poland gets continually shafted with pricing in things like this, since they get lumped with other countries whose currencies are stronger Poland is a large and very online market, it's good to make your pricing fair there and not rely on the auto pricing
This has finally motivated me to review Extortion and Alchemistry's price for Poland. So be happy, polish peeps, my games went from zł22.99 to zł17.99 :) (So down from ~5.4€ to 4.25€, for a 4.99€/4.99$ game) #solodev #indiegamedev #indiedev #steam
유니티, 보안 취약점 발견. 개발자들 업데이트 필요 윈도우 디펜더 취약점 감지 차단함. 스팀 추가 보호 조치 발표 예정 Unity Platform Protection: Take Immediate Action to Protect Your Games and Apps - CVE Q&A - Unity Discussions discussions.unity.com/t/unity-plat...
Unity Platform Protection: Take Immediate Action to Protect Your Games and Apps
An important message A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. Ther...
discussions.unity.com
I got something new and cool working! ...is what I would say if I didn't hit the infinte projectile replication bug last night, looks pretty though. #gamedev #indiegamedev
I've disappeared off the face of the earth for few weeks, but I'm slowly getting back into things. Everything's bugged as heck buuut i got progression back into normal mode so there's that. #gamedev #indiegame
I've disappeared off the face of the earth for few weeks, but I'm slowly getting back into things. Everything's bugged as heck buuut i got progression back into normal mode so there's that. #gamedev #indiegame
If you happen to like RimWorld and WoW, you might be interested in this lil thing I finished today! 🥳 steamcommunity.com/sharedfiles/... And now my mind is at ease and can go back to my game... potentially 😅 fr tho I had stuff on my head, so not much had happened, we should be back on track now.
Steam Workshop::Quivscor's WoW Draenei
steamcommunity.com
It's a holiday weekend here and I have to go to a family party 😭 no fun for me this week
Had a bit busy last weekend, but we're back in action! Closing game loop this week so I can get a feel for actual game progression without imagining things heh. #gamedev #indiegamedev #screenshotsaturday
Skirmish in a small room #screenshotsaturday #indiegame #gamedev
I let myself do some prototyping this weekend, among the prototypes new silly mushroom enemy, might be unbalanced. Music is from Rimworld, which I'm gonna go play right now, can't get it out of my head 😅 #gamedev #indiegamedev
I let myself do some prototyping this weekend, among the prototypes new silly mushroom enemy, might be unbalanced. Music is from Rimworld, which I'm gonna go play right now, can't get it out of my head 😅 #gamedev #indiegamedev
A lot of rocks in this one #indiegame #indiegamedev #screenshotsaturday
A lot of rocks in this one #indiegame #indiegamedev #screenshotsaturday
I see a lot of people following despite me not posting anything haha 😅 Welcome! I usually make games, but it's Odyssey week so I'm currently riding the high of new exciting stuff in Rimrim. Trying my hand at making mods myself this time around!
LynxRP: My attempt to make a GPU Driven Pipeline in Unity! This ADVENTURE started with me wanting to learn Graphics+Rendering by following THE SRP tutorial, but is my last chapter with Unity SRPs (for now). Next up: VULKAN! github.com/omr-machine/...
I'm super excited for Rimworld DLC drop tomorrow 👀 I made myself a lil xenotype mod just for that occassion, been waiting for an excuse to deep dive into modding, I think 1.6 might be it.