Public Combat Demo Milestone ~ We are working hard on developing a 5 enemy "boss" rush demo for the public and committed to a timeline of this January. This will highlight our combat! Fights in order: 1 - ANCIENT DEAD 2 - KOBOLD SPEARMAN 3 - STRINGED ONE (concept) 4 - ELDER LURKER 5 - PYROMANCER
QURSED
@qursedgame.bsky.social
o X X |===[Q]===| QURSED | | | | | | https://qursedgame.neocities.org/ | | | | | | | | | | | | | | | | | | | | | \ | / '
Something went wrong with spawning the skeleton head for the death animation, tempted to just keep it
Enemy Design Draft - "ELDER LURKER" Boss enemy "It was a serpent... An impossibly large serpent. Instead of a head of a snake, it had that of a human. It lurked in the flooded dungeon, waiting for me. As if it knew I was coming... It burst forth the black depths... I had to flee." -Lost Journal
Testing out the duck mechanic during fights. The player will get an alert when the enemy prepares a special overhead attack where a regular dodge will not prevent damage. DUCK OR DIE...
ANNOUNCING - QURSED QURSED is dungeon crawling adventuring meets tense 1v1 combat. Block, dodge, and counter-attack enemies in brutal duels to the death. We are very much still in early development but excited to show what we got for combat. Send these wretches back to their unholy makers!