Rain Fuson

@raining-rays.bsky.social

Raining_Rays 3D Character Artists Oregon https://rainingrays.com/

I'm almost done with my first rigged character in blender (2nd total) and I'm so happy!!! I was getting really frustrated using the "quick and easy" tools to make it that I thought this would take forever. But I decided to start over from scratch piecing together tutorials and I'm super happy I did!

Happy #PortfolioDay, lovvits! 🧑‍🎨✨ We’re back with another round of amazing folks from our community. From artists + designers to game devs, we’ve got a bit of everything here, with a whole lotta' talent worth checking out. ٩(^ᗜ^ )و´- Go give these lovely humans a follow & support their work! ⬇️

Art by Julieta De Armas (aka Cheddy). A Halloween-inspired illustration featuring three stylized characters gathered around a glowing jack-o’-lantern. The characters are wearing colorful Halloween costumes, with a vibrant palette of pinks, oranges, yellows, purples, and blacks. White text in the corner reads “Happy Halloween!” with a heart.Art by Raina Fusion. Shows two 3D character models. On the left, a burly character with a glowing purple skull, flaming head, and glowing red eyes looms over the character on the right. The character on the right has brown hair, wears a blue jacket, and holds a glowing yellow orb while looking down.Art by Amy Morley, promotional art for Goblin Guild. Shows dark scene inside a dungeon with pink lighting. On the left, a shadowy monster with glowing eyes and claws stands in a doorway near a treasure chest. In the foreground, a skull and scattered rocks are on the floor. On the right, three goblins with green, yellow, and purple skin are seen; dressed in tattered clothing, looking ready to fight.Cover art for METRO JAMMERS, a fictional game created and composed by MEMODEMO. Features a comic book-style illustration with three characters in a vibrant cityscape: a blue-haired character wearing blue/yellow skates, a pink-haired character with lightning effects and headphones, and a purple-haired character with futuristic glasses. The title “METRO JAMMERS” appears at the top, with “WAVE GEAR” along the side. MEMODEMO’s mascot appears in the bottom right holding racing flags above a “Rated N for Nobody” sticker.

Had a meeting with my team at Dedelon Games and learned we now have a playtest date goal by October! I'm so excited to show everyone what we've been working on! For those that don't know we've been working on a game titled Dealt in Darkness. A multiplayer horror card/board game party game.

Working on a new game project! This is our current prototype for our next game. You play as a necromancer trying to escape all the souls you disrespected. Using mana to fight off the waves of angry souls, and sacrificing your own health when mana runs low. How long can you outrun your past?

Some character work I did for a game jam Our game was Project Cube, an action puzzle game. I was responsible for modeling the player's arms and the enemy, as well as several environment assets. I also ended up doing quite a bit of level design and set dressing.

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