Hi beautiful people from here! I will be taking a break for xmas to spend it with my family and friends! I mught have a very very good news on my personal side so I will post the outcome :D
raulgoce
@raulgoce.bsky.social
Environment and Level Artist https://raulgoce.artstation.com/
I think it's time to update my profile pic to something more professional. I want to focus on growing in the community and I think having one relatable profile pic is better. Quick intro, I am Raul from Spain, Environment Artist and Level Designer living in South Korea :D
Today is my 1 year anniversary journey since I started to learn 3D. Here is the comparison. From a simple pyramid, to a freakin robot. It is crazy seeing the improvement, and the more exciting part is that I know I have A LOT more to learn. #gameart #3dart #gamedev #environmentart
In case you need to know this, if you are looking for anatomy references. Just type "Grey's anatomy" in front of the muscle that you are looking and you will have an excellent source. For example "Grey's anatomy quadriceps". There you go! #gameart #3dart #sculpting #characterart
Don't be afraid of deleting one subtool/piece that you have been working on for a while, if you have a better idea just go for it! That is why it's so important to spend a lot of time in blockout, so you don't waste time
Sorry for for the confussion on my previous post. I wanted to discover new fantasy medieval environment concept artist, not hire for commissions. I had to delete the previous post because a lot of people were reaching to me. Sorry again!
Working on my next portfolio piece. This time I wanted to focus on sculpting organic and it's not going bad so far. First model ever sculpted with this method. In the past I always sculpted rocks and wood. And if you are wondering, the only WIP is the leg, the rest is done 😂😂 #gameart #3dart #enviro
FINALLY! After one month of hard work my project is done! Model done in Maya, render in Unreal and texture in Substance Share will be appreciated <3 ⬇️ Full work in link below ⬇️ Like and follow will help me www.artstation.com/artwork/x3Omy2 #gameart #gamedev #3dart #environmentart #sci-fi #robot
Almost done! added decals and set dressing. One more day to go. I have tomorrow as a deadline so looking good so far :D I will post a link to artstation when done! #gamedev #3dart #environmentart #gameart #environment #robot
I hate the new Fab. It does not work on unreal so I have to manually download and import all the assets/materials. Today I wanted to add grass and oh God.. what a pain haha
what an amazing day! I did so much that it's almost done! I need to place some props for the presentation, some decals and some minor touches, but it's very close :D #3dart #gamedev #gameart #environmentart #environment
to get rid of the butterfly effect triplanar for tileable materials is the key! plus, it get rid of texture stretching :D Before vs after #gamedev #environmentart #3dart #environment #texture #UE5
Done for today, I did a lot of progress, specially with some materials. Very happy with the result, although they need more refinement #gamedev #3dart #environmentart #environment #gameart
Not gonna lie, job searching in South Korea is almost imposible. More than 100 applies and not a single interview. Meanwhile in Europe, I had offers and interviews. So I know it's not because of experience/skills :(
It might be wrong for me to say this, but... this is looking siiiiiiiiiiiiick! Legs and machine gun Low poly + UVs +Bake done, now middle part remaining, this is going to be a nightmare x.x
Question for my friends artists, would you integrate these pieces into a single mesh for games or this is fine? (blue lines indicate how to integrate all the elements into a single piece) I am very curious on your approaches. Personally I would leave it like that, there are no bake problems #3dart
What a day! I did the Low Poly + UVs + Normal Bake of the machine gun! I only need to mirror the cannons and that is it! Now it's time for the legs :D #gamedev #3dart #environmentart #environment #robot
I am wondering what my next project should be focus on. I am between improve sculpting or texturing. But I think I am lacking more in sculpting. So next project will be on that matter! I think I will go for this. From my previous trip to Tailand :D
The 14th annual World of Warcraft student art contest is live now. If you are a student interested in #handpainted #gameart check it out. Categories are: 🎨 Animation 🧝 Character Art ⛰️ Environment Art 💫 FX Details and enter here: https://buff.ly/4eQg6GO
There are so much things that I want to do to this big boy. But I challenge myself with finishing in a timeline so I think it's time to call it done. It is hard because I want to do more and more things, change old stuff and put new ones, but I think it end up really cool. Now time to refine & clean
High Poly almost done, just final touches, next week I will focus on UVs and Low Poly (ignore the colors for now haha)
It's starting to take some shape! I am so happy with the results so far, also another perspective since the recent changes are from the back. First HardSurface project btw :D #3dart #robot #environment