Latest raylib web addition! Japanese cheatsheet locale! 💯 Feel free to contribute with more languages! ❤️ Link: raylib.com/cheatsheet/c...
Ray
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
raygui 5.0, controls and styles showcase example github.com/raysan5/raygui
Hi! Just published raygui 5.0, my C single-file header-only immediate-mode UI library for tools development, used by all my raylibtech tools. 🛠️ This release includes new controls, up to 512 icons, 6 new UI styles and many more improvements! 💯 Free and open-source: github.com/raysan5/rayg...
#raylib surpassed 1 Million counted downloads! 🤯 * Actually those numbers do not consider GitHub clones downloads, ~4K per day, total downloads are probably several millions 🔥 Not bad for a C low-level library...
On this day, 13 years ago, I asked in official Khronos forums for a simple and easy-to-use C library to teach videogames programming. I got no answer, so I created #raylib 🔥 If AI/LLMs had existed back then, would raylib exist today? 🤔 Forum: community.khronos.org/t/graphics-h...
**600** developers joined the raylib 6.x gamejam! 🤯 It almost triplicates last year gamejam devs count. Quite astonished to see that many users interested in a low-level C library like raylib... definitely, it is getting out of my hands... I need more resources... 😓
raylib 6.x gamejam just started! 🚀 Two THEMES selected: **hex + merge** 🔥 6 DAYS, **+575 participants**, hard constraints! The biggest raylib gamejam ever!!!🤯 Are you ready? ENJOY IT! ❤️ itch.io/jam/raylib-6...
raylib 6.x gamejam
A game jam from 2026-07-06 to 2026-07-18 hosted by Ray. Welcome to raylib 6.x gamejam! It's time to show your most amazing creations using the NEW raylib 6.x release! This gamejam celebrates the new r...
itch.io
A raylib user ported #raylib to @play.date! 🤯 Port just adds a new rcore_playdate.c and 3 new functions for the crank, it was possible thanks to the new raylib software renderer; definitely, it keeps delivering, best new feature ever! 🚀 Source code: github.com/plaidate/ray...
Hey! #raylib got a new platinum sponsor: Circuit Artist! 💯 The first game sponsoring raylib at that level! ❤️ Circuit Artist is unique! Take a look: store.steampowered.com/app/3139580/... Source code available!: gitlab.com/lets_all_be_...
Wow! More than 250 developers already joined the #raylib 6.x gamejam! The biggest raylib gamejam ever! Starting in 6 days!🚀 Are you ready??? 🔥 Join now: itch.io/jam/raylib-6...
Yesterday I updated my raygui icons editor tool, I enjoy working in these small tools... this one can be probably used as a pixelart/tile editor if I add a couple more features! 😅 Free and open source! 💯
Hey! El próximo sábado me entrevistan en la Jornada de videojuegos y programacion de la Ham Attack 3! 👍😄
Para acabar de anunciar las charlas de la #jamattack3 tenemos una gran noticia... tendremos una charla con @raysan5.bsky.social creador de Raylib!! Será el sábado 13 a las 17:30. Más información en: arcadejam.github.io
made with #raylib! 🤯😱
🚨 Announcing: DEAD RIG 🚨 If you miss PS3-era survival horror and Dead Space, this is for you! - Limited resources; customizable "tools" - Strategic dismemberment - Short highly replayable scenarios: loot, monsters and paths are all randomized WISHLIST NOW!
HELP! #raylib maintainers needed! raylib has grown a lot in the last few years and it's impossible for me to maintain everything; there are some systems that I'd need some help from users with more experience than me! Thanks for your support! ❤️ github.com/raysan5/rayl...
HELP! Maintainers needed! · Issue #5874 · raysan5/raylib
raylib has grown a lot in the last few years and it's impossible for me to maintain all the parts involved in the library, there are specifically some systems that need maintainers to help with: [b...
github.com
Just released rpc v2.0 (raylib project creator), a tool to simplify raylib projects structure creation, you can drag and drop your files or choose a template to start with. Free and open source. 🙂 GitHub: github.com/raysan5/rayl... itchio (works online!): raysan5.itch.io/raylib-proje...
#raylib got into the Top 20 most starred C repos on GitHub! ⭐️ Thanks to all the people that has starred raylib along the years! ❤️ Repo: github.com/raysan5/raylib
I'm very excited to announce `raylib 6.0`! 😄 With +2000 commits and +200 contributors, this is the biggest release ever!💯 - Release details: github.com/raysan5/rayl... - Discord: discord.gg/raylib - Webpage: raylib.com **code once, play everywhere!**
raylib 6.0 is around the corner and I just updated the architecture diagram, it blows me away how far it has come! ❤️ #raylib architecture v1.0 vs v6.0, 12.5 years apart
Some slides of my last talk about "surviving as an open source developer"! 🔥 Questions? 😅
New milestone reached! #raylib surpassed the **3000 forks on GitHub**! 🍴🤯 Wondering what amazing things those developers are creating with raylib! 😄 github.com/raysan5/raylib
Announcing rlsw, the new raylib software renderer backend. No GPU required. The Future is Now. #raylib
After several days and MANY hours of work, CHANGELIST for upcoming raylib release has been handcrafted. 🔥 It required manually reviewing +1800 commits and PRs, organize them, reword comments, check involved functions and modules, cleaning, revisit code... No, AI could't do it.
Just updated the list of #raylib games/apps on Steam! There are +50 at the moment! 🔥 Do you know any other game made with raylib not included on this list? It's very difficult to track all the projects using raylib in the wild! 😅
Wow! One of the most impressive games made with #raylib! 🤯
✨A Little Perspective, a puzzle game that merges perception and reality, will release on April 3! ✨ Cannot wait to finally share what I've been working on with you all 🙂 Try the demo, and give it a wishlist if it's your thing: store.steampowered.com/app/3485300/... #indiegame #puzzle #majorupdate
After some months of intensive work, #raylib has finally reached the ZERO open issues** and ZERO open PRs!!! 🚀 Definitely, it's time to... Source: github.com/raysan5/raylib
Just updated #raylib animation system to support a more flexible and easy-to-use blending feature, with CPU or GPU skinning. Several code examples added! 🔥 Try it on web: raylib.com/examples/mod... Source code: github.com/raysan5/rayl...
Working on my presentation for FOSDEM 2026! 💯 Just embedded a functional code editor in one of the slides. All hand-coded in C, with raylib, to run on desktop and web. 🚀 Maybe I'm taking it too far... 🤔