rbgr

@rbarongr.com

💻 Computer Engineer 💾 Game Developer 🤖 Godot User rbarongr.com rbgr.itch.io

use_sub_threads from load_threaded_request is not fully reliable... sometimes I get a race conditions with loading sub resources like: ERROR: Another resource is loaded from path 'res://models.meshlib::Image_8eout' (possible cyclic resource inclusion). at: set_path (core/io/resource.cpp:104)

okok, i’ll try to get back to posting more i’ve been working on stuff, busy as always, but didn’t feel too much like posting anything 🫠

even epic games and gog are developing a linux version of their launchers 2026 is the closest to the year of the linux desktop

I've been working a lot these past days! 🧑‍💻 shaders, character effects, edible items, sleeping and death mechanics, rework attributes rates... a lot done and more to do! I'll be taking a week off to go to the beach and rest with friends, and come back to finish the first prototype 👀

Finally back at gamedev, I have AC and (slow 🥲) Internet connection... I will start by checking out Godot 4.7! And let me plan the next few weeks of work... 👀

I moved into a new apartment in the middle of a heat wave, without AC and Internet 🫠 I’m happy I moved out but I need more time to get everything going!