no, I don't want to tell how you much time I spent making the omnilight projection texture #godotengine #gamedev #indiedev
rbgr
@rbarongr.com
💻 Computer Engineer 💾 Game Developer 🤖 Godot User rbarongr.com rbgr.itch.io
use_sub_threads from load_threaded_request is not fully reliable... sometimes I get a race conditions with loading sub resources like: ERROR: Another resource is loaded from path 'res://models.meshlib::Image_8eout' (possible cyclic resource inclusion). at: set_path (core/io/resource.cpp:104)
I developed a little shell addon with custom commands implementations for the #godotengine 👀️ commands are just Callables, so any function could theoretically be added as a command #gamedev
okok, i’ll try to get back to posting more i’ve been working on stuff, busy as always, but didn’t feel too much like posting anything 🫠
omg this was the last feature I wanted and needed! 🎉
Life sometimes happens to be out of sync. Zen isn't. Whether you are at home or on a trip, with our newest addition of improvements we have introduced a complete synchronisation of your Spaces across multiple devices. → zen-browser.app/release-note...
wait what 😳 4.0.0? 🔥 #audacity github.com/audacity/aud...
Release Audacity-4.0.0 · audacity/audacity
Audacity 4.0 Audacity 4 rebuilds the application interface on Qt and introduces many new quality-of-life improvements, including a new clip-editing model. Most Audacity 3 workflows remain available...
github.com
even epic games and gog are developing a linux version of their launchers 2026 is the closest to the year of the linux desktop
I've been working a lot these past days! 🧑💻 shaders, character effects, edible items, sleeping and death mechanics, rework attributes rates... a lot done and more to do! I'll be taking a week off to go to the beach and rest with friends, and come back to finish the first prototype 👀
Finally back at gamedev, I have AC and (slow 🥲) Internet connection... I will start by checking out Godot 4.7! And let me plan the next few weeks of work... 👀
I moved into a new apartment in the middle of a heat wave, without AC and Internet 🫠 I’m happy I moved out but I need more time to get everything going!
is @fluxer.app still being develop? their repo hasn't been updated in months... 🤔
I’ll be getting back to gamedev next week 🙂↕️ I had to pause for a while 🥺
great to see! 4.6 is so good, getting it as stable as possible is a good thing! 👌
While Godot 4.7 is enjoying its beta period, work continues on ensuring 4.6 is as stable as possible The first release candidate for #GodotEngine 4.6.3 is now ready for testing! godotengine.org/article/rele...
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