Emilio López

@redorav.bsky.social

Senior Graphics Programmer R* Also Hangar 13, Playground, Tt Games Dei/Deum Views/opinions my own, obviously

Added a small section to osor.io/OIT about a neat way to avoid self-occlusion when sampling transmittance 😊 It came up in conversation enough times that it's worth updating instead of waiting for a new post ❤️ Also, some peeps asked for a clip with less & slower spheres intersecting so here it is! 🙏

I'm reaching that point in life where the urge to write my own STL replacement is too strong. C++20, fairly minimal, a good hash map, arena allocator support. Zero includes excluding my own. Let's see how it goes!