Reft

@reftworks.bsky.social

❤️💜💙 | Musician | Pixel Artist | Solo Indie Game Dev | Twitch Affliliate | SAHD | ADHD Let's create amazing things and play fun games! https://reftworks.itch.io/cogforgedlegacy https://linktr.ee/reftworks Twitch.tv/ReftWorks https://reftworks.itch.io/

I've been building a Twitch extension that turns your chat into persistent RPG characters who level up, get loot, and join battle live on stream I'm getting close to broader testing and I'm looking for streamers interested in trying it out. If that sounds like something you'd enjoy, let me know! 💙

Spent the better part of the day trying to hunt down why my system wasnt pulling weapons actions from the equipped weapon. Turns out it was, I was just equipping the sword to the feet slot and calling to the main hand. Oops

Only 2 weeks to go on the game jam, im scrambling to get the animations shaded this week, but core loop is done and working (mostly lol). Starting to feel like crunch time!

Moments like tonight are why I love streaming, got to meet a dev for one of my favorite games, Voices of the Void, I hope one day I can be that dev in someone else's stream.

scary moment this morning, Unity Hub was just deleted off my pc. The folder was there, but no files inside. Luckily my project files were untouched, an even so I back them up quite a lot. Still odd to see it disappear like that. No trace of it being quarantined either. confusion was super effective*

Much more productive tonight! I got level completion and end results screen placeholders in and the flow works pretty well. I think ill knock out the save data next.

Finally reintegrated the puzzle system and stress tested the whole build. All core pillars are officially in. 0.6 unlocked. Now we polish the prologue and make it hit