Of all the characters, Rashid definitely has the most demanding combos. The B&Bs and such are generally fine, but the really optimal stuff is *sooo* finicky. This 7K corner cashout has a ridiculous cancel condition on the j.2HP 🇲🇽🍳 As always, meters & recovery are at outer limit #sf6 #streetfighter6
Rhazca
@rhazterity.bsky.social
Orator | Coach | Mentor | Educator If it's Queer, there's a 90% chance I've already seen it, but send it anyway. Well-timed, poorly edited shitposting is my passion. [All of my posts are either tech or shitposts fyi]
New Character is fun ❤️ Small compilation of some day one setups & traps I've found put together as a sequence. This is easily one of the most meter efficient sequences I've ever compiled across the cast (can begin at .1 Drive & still cashout). As always, all meters are at the outer limit #sf6
For all her other problems, no character in the game has more satisfying Air-to-Air combos than Lily ❤️ #sf6
Took a smol break playing other stuff & I decided to jump back into ranked to unlock some colors. Oh Simothy, I don't care how bad Capcom wants you to be - they could never make me hate you ❤️
Before Dee Jay got his glow up, before Leroy Smith, hell before Jade was even *discovered,* there was my childhood main~
For Juneteenth name one black character you've mained. What y'all know about Grace from Fighting Vipers?
Fun fact: if the setup has a tap parry framekill, I made it 🎇 I think my favorite part about this little setup is the ridiculous amount of super meter Sagat can make off a meaty 5MP sequence. Kinda criminal tbh~ As always, all meters shown are at the outer limit necessary for sequence completion ❤️
Comparing Ingrid's duck walk to this during Pride Month is actually homophobic
Quintonil never closes, baby 🇲🇽🍳 Simple triple light sequence into a *dismal* spacing trap. Typically calls for a 2MP after the fireball, but this version is specifically crafted for catching 2MK mashers (all you shoto mfs) As always, combo display uses the minimum drive & super thresholds ❤️
My biggest toxic trait (tough competition tbh) is purposely ending a combo early or just doing a normal throw for a punish in hopes of making my opponent guess wrong again. Yes, it has cost me innumerable MR points. Yes, it will continue. 🎪
You may not like it, but this is what peak connection performance looks like~
After years of practice, I finally *remembered* to use a combo I've had for ages
Film you've watched more than six times with gif. hard mode: no star wars, star trek, lotr, dc, marvel, disney, pixar, dreamworks, spielberg, cameron, wachowskis, or ghibli
two men standing next to each other in suits and ties
ALT: two men standing next to each other in suits and ties
media.tenor.com
Film you've watched more than six times with gif. hard mode: no star wars, star trek, lotr, dc, marvel, disney, pixar, dreamworks, spielberg, cameron, wachowskis, or ghibli
The best cheerleaders don't just congratulate you on your victories, they also remind you what you took from your opponent~
Post an image from a game you played as a teenager. (GCN was best version btw)
a video game screen shows a battle between link and a knight
ALT: a video game screen shows a battle between link and a knight
media.tenor.com
Post an image from a game you played as a teenager (Leifang main btw)
I may be ass, but I'm not *free* (Edit courtesy of a sweet friend & Samoyed lover ❤️)
Patch 3.5 really gave some fun routes for dusting off mechanics
Eyyy old combo, but it's been a couple years since I last tried it - we still got those 💹
Playing Dee Jay lately, I realize I didn't have a good punish for wanton neutral jumps (fuck you very much, 1500) at spaces where AAs can't reach. Luckily, his slide works extremely well for a hilarious setup. As always, all meters shown are at the outer limit for demonstration of full cashout.
Starting 2026 off right~ (P.S. Yung Bae is a top 5 fave, if you don't know him yet, fix that & thank me later)
You Knew What This Was
YouTube video by Rhazca
youtu.be