Richard Cole

@richardcole.bsky.social

Senior Lecturer in Digital Futures at the University of Bristol (Bristol Digital Futures Institute) and co-director of the #BristolDigitalGameLab

I had a fantastic conversation with Dr Sarah Jones this summer for the University of Bristol Humanities Learning and Teaching Network podcast series about using VR and video games in the Classics and Ancient History classroom.

It was inspiring to meet fellow contributors at this book launch and take part in the wider discussions prompted(!) by this volume.

Jean Golding Institute@jgibristol.bsky.social · last yr.

The Turing Liasion team organised a book launch for the new AI and Literature Routledge Handbook at @ssgreatbritain.bsky.social with talks from co-editors Genevieve Liveley and Will Slocombe, and book contributors Kate Devlin and Victoria Punch. Read the blog post here: tinyurl.com/ck9kkhsp

Genevieve Liveley standing at a lectern presenting at the book launch to a seated audience

I can't quite believe this is happening, but from August I'll be taking up the role of Lecturer in Digital Futures at the Bristol Digital Futures Institute @bdfi.bsky.social. It's an incredible opportunity to support the growth of the Institute, with the first five years frontloaded with research

This was such a fantastic conversation. @lexie-henning.bsky.social is the most accommodating host and her questions were nuanced and thought-provoking throughout. It does help that we share a love of all things Classics and gaming, which definitely comes across.

The Ozymandias Project@theozymandiasp1.bsky.social · last yr.

Today on Ancient Office Hours, Dr. @richardcole.bsky.social , a lecturer in Digital Classics at the University of Bristol, drops by to discuss merging the ancient world with contemporary digital media, the Virtual Reality Oracle project, and the future of VR in education, particularly in classrooms.

Have you ever wanted to take part in video game research? The Bristol Digital Game Lab needs you to help us conduct research on player responses to ‘First Person Talkers’. We’re looking to recruit 60 people to test out a prototype murder mystery game called DEAD MEAT (Meaning Machine).