Robin Poe
@robinpoedev.bsky.social
Game dev. Making a REALLY GOOD Zelda 1-like
some enemies and breakable blocks. this is coming along nicely #godot #gamedev #screenshotsaturday
people say Kafei and Anju are the standout side characters of Majora, but the more i think, its Cremia and Romani that standout the most to me. everything about them is pitch perfect. an encapsulation of the innocence/trust of childhood and the burdens of being an adult.
performatively adding photos of things that look kind of like what i want to draw on a mood board, before just drawing what i had in mind the whole time
mfs on youtube will see the most boring room of all time where you use a torch on a sconce to get a key and then wax philosophically for twenty minutes about how its genius tutorialization that elegantly teaches you that "actions have consequences and keys open doors"
Basically all the Minish Cap Dungeons are bangers, what the hell are people complaining about
for some reason i replayed Other M today for the first time in like a decade. its still mid. maybe worse now that Samus returns and Dread overshadow the cool factor.
we will soon enter a generation of "artists" who cant answer the questions "how did you get that idea?" "what inspired you to make this?" because the answer will be "i asked Grok to generate 4 epic fire demons and i thought no2 looked cool so i copied it"
even if i didnt have ethical concerns about replacing concept artists and creative thinkers in favor of Chat GPT. it is artistically bankrupt to let your art be informed by an Ai's "creative input". if you do hack by default
larian using ai to help make the new divinity oh it's so fucking over
i do find it tragic how many Souls fans just dont engage with its unique multiplayer, seeing it as both a frustration & a cheatcode. makes me wish these games were more obviously unfair & obtuse, if only to push people to seeing that as the normative experience the devs intended
An open world *actual RPG* KCD2 losing "best RPG" to a turn based linear narrative with no roleplaying mechanics is why I will always prefer genre names like 'metroidvania' or 'souls-like' with an actual coherent tether/reference to mechanical ideas built in over "RPG" "search action"
Jesus, it was so rude of The Game Awards to not just let the Expedition 33 devs stay up on stage the whole night so they didnt have to walk up and down the aisle 18 times
its actually so insane that the only enemy you can Climb in Botw is the Stone Tallus
Playing Breath of the Wild rn
Prime 4 is legit another Totk for me, another thing for me to be perpetually pissy about im afraid.
Nintendo should have just scrapped Retros Draft of Prime 4 and just allowed us to wistfully romanticize what could have been forever
worthless Prime 4 spoilers: . . . i really really hate the self sacrifice scenes with the companions, they make me feel nothing and make samus seem indifferent and pathetic. why isnt Samus Aran, famously powerful cool bountyhunter, not risking her life to save these soldiers
was going through Sheep Lad assets looking for something and was reminded of this guy
i actually care very little about games being 70-80-90 dollars. everyone indie and AAA are just charging what we think we can get away with to keep doing this. if you cant afford that you can get it second hand or borrow from a friend or do a secret third thing i cant think of rn
rewatched ep 1 & 2 of FMA 03. night and day difference, like water in the desert
the first 12 episodes of FMAB are high key awful.