uh-oh, i don't think pyretap is saving this run! it's taken me a while, but here's a GBA-styled demake mockup of Monster Train 2 :) #pixelart #monstertrain
caprisun
@rosehairedsheep.bsky.social
computational linguist and indie game dev. i work with Godot/Unity, draw, make music, the whole package. here's my portfolio ---> https://rosehairedsheep.github.io/ pfp by @menthaam
a quick little favicon commission for a friend (@sublimepoulpe.bsky.social). always a pleasure :) #furry #furryart
it's finally done, a custom title screen for @virtualgearschris.bsky.social that runs on the GBA! you can download this and all past and future ROMs yourself with a one-time tip on my ko-fi page (ko-fi.com/rosehairedsh...) – funds go towards buying an actual GBA! #gba #gamedev
least favourite part of composing music? can't listen to music doing it
found a tutorial from 2014, to the point, super useful, and still relevant. pure peak man
since i'm leaving for a week, i felt like posting a WIP of the next gba title screen i've been working on, this one for @virtualgearschris.bsky.social. you can move the character and backgrounds with the controller! i've been learning a lot, and i'm very excited to see this finished #gba #gamedev
i've been so excited to share this but i've made my own custom title screen for the GBA! first project using Butano *and* C++ so it's been quite fun. rom is available to download on my ko-fi for one-time donors as well (ko-fi.com/rosehairedsh...) – help me buy an actual GBA #gba #gamedev #furryart
my only regret is not having looked into the account region system more closely. made an NA account because i thought that’s what i needed to play on NA. stuck with it for a few years before making the hard choice to rebuy the game with an EU account and do *everything* from scratch again
do you (the player) have any "regrets" about your time playing ffxiv, or anything you'd do differently if you got to experience the game fresh again? #wolqotd • #wolquestion
i have also implemented level transitions which take into account the scroll position of the columns. i suppose there's no excuses now, gotta start making the actual levels #gamedev #solodev #indiegame #godot
there's no time for a full-on level editor in a jam, but there is time for a level loader. slightly easier than doing all this in Godot proper #gamedev #solodev #indiegame #godot
how about a game jam WIP? i have so many things planned for this but there’s been a lot on my plate this week. even if i don’t manage to finish it in time, i’m probably gonna put some more work in afterwards! #gamedev #solodev #indiegame #godot
i've been working on this prototype for a while; i'm not aiming for it to become an actual game at the moment, moreso just having fun. here's a little showcase of a completely data-driven dialogue system, including in-line triggers and data-based animations #gamedev #solodev #indiegame #godot
my favourite part of Kosmik is the exhaust hue slider that affects the colour of a lot of game elements, from UI to objects. interestingly, because Godot doesn't really allow you to apply materials to UI sub-parts, i had to write my own slider-fill implementation #gamedev #solodev #indiegame #godot
what better time is there to post about my game jam entry than half a year later, and in the morning hours? this one was inspired by the board game Galaxy Trucker, and you can play it for free in your browser :) cheatcodetojoy.itch.io/kosmik #gamedev #solodev #indiegame #godot
Kosmik by Cheatcode to Joy
Dodging space junk like a pro.
cheatcodetojoy.itch.io
better late than never! i worked on a little shooter game earlier this year (took care of UI and audio stuff). give it a shot if you feel like it :) samuel-salo.itch.io/clikr #gamedev #indiegame #unity
CLIKR by Samuel Salo, rosehairedsheep, XRVIDENX, val, rs_sakuras, Deleeth
A survival shooter in an electronic body horror world.
samuel-salo.itch.io
i have been quite silent on here, but that’s because i was developing a jam-style game with a few folks! six people, four weeks. i’ll be uploading the soundtrack to youtube at a later date! :) rosehairedsheep.itch.io/brosfight (i miss godot a lot) #gamedev #indiegame #unity
Brosfight by rosehairedsheep, rs_sakuras, Hipitsu, abysska, HunterElu
A turn-based battler where you're the villain!
rosehairedsheep.itch.io
this #screenshotsaturday needs an explanation. i love making systems, and i've been at work implementing an easy-to-expand one for configs. i'm very happy with the results so far, so let's look under the hood!! (1/9) #gamedev #solodev #indiegame #godot
i've been putting off learning 3D modelling for this project, but i got something done. it probably won't end up in the final project, i'm anticipating some future issues with animation due to the setup, but it's a decent first step! #gamedev #solodev #indiegame #godot #screenshotsaturday #lowpoly
this has me quite stumped... for the past month or so, Flight Of Fancy has had *exactly* one view from Reddit on most days, quite consistently, even though my post over there has long been buried. i don't know what's going on, but honestly, it's very funny to me #gamedev
i've taken a bit of a break over the holidays, but we're back! :) this time i have added an Undo Turn functionality as well as a lot of under-the-hood work, a localisation system, debug console, all that fun stuff #gamedev #solodev #indiegame #godot #screenshotsaturday
no screenshot saturday today, but i wanted to share some music i made for a prototype we worked on for the past few weeks :) the prototype is playable here: rosehairedsheep.itch.io/magebound the OST can be found here: www.youtube.com/playlist?lis... #gamedev #indiegame #unity
OST - YouTube
youtube.com
i have mostly been working on music for a different project this week, but i did find a bit of time to start on some procedurally generated sheep models :) #gamedev #solodev #indiegame #godot #screenshotsaturday #lowpoly
wrapping up week two of development, the game loop is now (in principle) fully playable :) #gamedev #solodev #indiegame #godot #screenshotsaturday
been working on a camera and level loading system for the next game :) very happy with how smooth it is so far #gamedev #solodev #indiegame #godot #screenshotsaturday
i've made a new game! it's really cute (and free to play!) cheatcodetojoy.itch.io/flight-of-fa... #gamedev #solodev #indiegame
a few days ago i have released my first videogame, and now it’s free to play on itch! give it a shot if you’re interested in a more fast-paced and chaotic tower defence :) cheatcodetojoy.itch.io/ninestepsdown