Hey, so new update for the GUI Editor, where event (like clicking) are working! For now it's simple, but it will get more action later on :) Join us if you want to follow the project! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog #development #game
RPG Creator
@rpgcreator.dev
RPG Creator is an alternative to RPG Maker that is opensource, free, and modular. The software is still in development! Created and worked on by one french guy. Join our discord server to be notified of the progress of the software: discord.gg/4yfq4NNzs
Hey, so new update for the GUI Editor, where event (like clicking) are working! For now it's simple, but it will get more action later on :) Join us if you want to follow the project! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog #development #game
Here is a video showing what I'm working on, upgrade on blueprint, and ability to link event in the GUI Editor (and text control) =) I remade the UI for the Gui editor and for the Blueprint editor also. Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Here is a video showing what I'm working on, upgrade on blueprint, and ability to link event in the GUI Editor (and text control) =) I remade the UI for the Gui editor and for the Blueprint editor also. Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
So, while the node editor is cooking, I also worked on the UI Editor on the side :) This is still with a single component, and a simple component, but I still wanted to show it! Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
So, while the node editor is cooking, I also worked on the UI Editor on the side :) This is still with a single component, and a simple component, but I still wanted to show it! Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Here is a video showing the blueprint feature in action, with the engine converting it in C# ! Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog #development #game #Softwaredevelopment
Here is a video showing the blueprint feature in action, with the engine converting it in C# ! Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog #development #game #Softwaredevelopment
Added Add node, and comparisons node. Fixed some bugs with how the pre-compiler was sorting each nodes. Still have other nodes to make, but it's 'easy' to make new one. Update on the docs soon for this :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Added Add node, and comparisons node. Fixed some bugs with how the pre-compiler was sorting each nodes. Still have other nodes to make, but it's 'easy' to make new one. Update on the docs soon for this :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
So, it has been sometime now, I worked a lot on this feature: The Blueprint system (V2). This (I hope) allow everyone to make easily new thing without code! Generated code, will be compiled in a .dll file :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
So, it has been sometime now, I worked a lot on this feature: The Blueprint system (V2). This (I hope) allow everyone to make easily new thing without code! Generated code, will be compiled in a .dll file :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
We now have 4grid and 8grid based movement, fully integrated by a plugin (like all the movement system tbh) :) (The small land of tiles is there for a reason, will talk about this soon :) ) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
We now have 4grid and 8grid based movement, fully integrated by a plugin (like all the movement system tbh) :) (The small land of tiles is there for a reason, will talk about this soon :) ) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
A quick video showing the the load/unload of a module and the addition of a fully custom layer type, renderer, and tool with a plugin! The layer added will be used to place "spawn point" for player character. Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
A quick video showing the the load/unload of a module and the addition of a fully custom layer type, renderer, and tool with a plugin! The layer added will be used to place "spawn point" for player character. Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Alright, now that I said that I will try to release the first public preview for 2026.. We have a docs website here: doc.rpgcreator.dev Not (at all) 100% complete, but working on it! It will allow plugin dev to get info on the engine :) #rpg #opensource #software #indiedev #gamedev #devlog
RPG Creator - Documentation
Official documentation for RPG Creator, the open-source RPG game engine.
doc.rpgcreator.dev
Alright, now that I said that I will try to release the first public preview for 2026.. We have a docs website here: doc.rpgcreator.dev Not (at all) 100% complete, but working on it! It will allow plugin dev to get info on the engine :) #rpg #opensource #software #indiedev #gamedev #devlog
RPG Creator - Documentation
Official documentation for RPG Creator, the open-source RPG game engine.
doc.rpgcreator.dev
Posted a Itch.io devlog. This list what I'm working on, and what I worked on. It's a long post, ngl, but I judged it necessary to explain a lots of thing that has been added! ward727.itch.io/rpg-creator/... Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Forging the core 5/?? - Module, settings, Ui, and a lots of other things
Holy, it been a long time haha. So, if you are on the Discord,or some of the socials of the project, you already know a lots of thing, but here is a quick list (Will go in details just below) Quick su...
ward727.itch.io
Posted a Itch.io devlog. This list what I'm working on, and what I worked on. It's a long post, ngl, but I judged it necessary to explain a lots of thing that has been added! ward727.itch.io/rpg-creator/... Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Forging the core 5/?? - Module, settings, Ui, and a lots of other things
Holy, it been a long time haha. So, if you are on the Discord,or some of the socials of the project, you already know a lots of thing, but here is a quick list (Will go in details just below) Quick su...
ward727.itch.io
Collision are now working inside the game player! Note: As everything, this is implemented with a module (aka plugin) so yes, you can make your own if you want to, or modify it :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Collision are now working inside the game player! Note: As everything, this is implemented with a module (aka plugin) so yes, you can make your own if you want to, or modify it :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Working on the collision editor for your tile-sets! I tried to made it so it's easy, while allowing 'complex' scenario. Small things still need to be added (like a delete and a full square button). Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Working on the collision editor for your tile-sets! I tried to made it so it's easy, while allowing 'complex' scenario. Small things still need to be added (like a delete and a full square button). Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Hey, so here is some update of the engine (with the new WIP UI!) Nothing to say more than that, except that the previewing of the brush will come soon (to know where you draw!) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Hey, so here is some update of the engine (with the new WIP UI!) Nothing to say more than that, except that the previewing of the brush will come soon (to know where you draw!) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Now that the GameUI is "integrated" with the multi-viewport system, I can finally start to redesign the engine editor UI. You can even add tool to the toolbar (that can be added via plugins) and more soon! :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Now that the GameUI is "integrated" with the multi-viewport system, I can finally start to redesign the engine editor UI. You can even add tool to the toolbar (that can be added via plugins) and more soon! :) Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog
Hey! So, to make it short: Working on the Game UI / HUD framework. Video1: drag system, with children component (🟩) following it's parent (🟥) Also component take full width of window, even when resized! Join us! :)) linktr.ee/rpgcreator #rpg #opensource #software #indiedev #gamedev #devlog