@rtryan98.bsky.social

I've finally implemented image based lighting. It adds a lot to how the ocean looks. Next up will be some level of detail sampling on the ocean to get rid of specular artefacts!

Ocean render using image based lighting.

For quite a while I've been working on a Fast Fourier Transform based ocean simulation in my render engine. Whilst there is still a lot to work on, I'm excited to see the result once I've added IBL to this renderer.