I wanted to practice some #pixelart for a simple cockpit, so put a small prototype together. Cockpit done with #Aseprite + #Blender + #Inkscape based on McLaren MP4/5. The track is an old model I created for a game made by @idaho06.bsky.social The car is the MP4/4 but hard to see from within.
ruben3d
@ruben3d.bsky.social
Software developer. https://github.com/ruben3d
I have been working on a signed distance field texture renderer, to develop a better understanding of how it works for a personal project. Using #Typescript and #threejs, the source is available #opensource (links below)
First post! I'm a software engineer developing graphics-related #opensource projects on my spare time. Check my profile for the GitHub link! My retroflightsim project, attempting to recreate the late 80s-early 90s flight sims using #Typescript and #Three.js: