Made a scratcher survival game for the last Reddit hackathon. It’s been a lot of fun to work on. I’ll continue with it. Play it here www.reddit.com/r/biggestscr... #indiegame #gamedev #pixelart
Drew
@sadjoy.com
https://www.sadjoy.com/ Building Games. Innovation, technology, humor. Portland, Oregon 917-379-3437
please come to portland, say hello to us, and play this special game with your friends! last chance!! and please enjoy this behind-the-scenes video
This is your LAST CHANCE to play Big Walk early! We've just opened up 4 FINAL weeks of our Big Walk Preview!! Come to the Panic office, bring some friends, and play an hour of Big Walk. It's very fun. Book now: forms.panic.com/big-walk-pre... Here's a special behind-the-scenes peek at the room:
FINALLY!!! 😍 Fruitbearer's Demo is OUT NOW!🥳 Please go give some love and write a review on steam🥹💖 Enjoy the game!😁 store.steampowered.com/app/4415560/... #gamedev #indiegame #indiedev #pixelart #steam #turnbasedthursday #fruitbearer #trailer
💌 The Web Game Dev Newsletter Issue 030 is out! Read it online here: webgamedev.com/newsletter/030, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev
Newsletter – Issue 030 | Web Game Dev
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Getting a lot of FOMO about missing GDC this year. You too? Let's chat. You going? Let me know what I missed! #indiegamedev #gamedev #gdc
ANNOUNCING: PIGCON, the Portland Indie Game Convention A weekend for indie devs of all kinds to learn, share, and connect May 30-31 at Norse Hall, Portland, OR pigcon.pigsquad.com See you this spring 😉🌟
Monster Dating received an Honorable Mention in the latest Reddit Hackathon. Out of 525 projects, it's super motivating to be selected. Monster updates coming soon. :) You can check it out and the other projects here redditdailygames2026.devpost.com/project-gall... #gamedev #indiedev
Oh hey that's me! Thanks @dabrownlantern.bsky.social for having me on your show!
Every indie dev has asked this: Should I enter another hackathon… or just ship my game? @sadjoy.com breakdown: – Burnout – Big prize money myths – GDC networking – Niche platforms like Playdate & Reddit – Being “half developer, half marketer” New Pixel Pushers Ep is live 👇 youtu.be/RpdxtT7US7s
This is a fascinating video if you're into #GameDev or #programming... Using Signed Distance Fields to make a GAME ENGINE? Honestly, the results are so far incredible, and opens a whole host of new gameplay mechanics! www.youtube.com/watch?v=il-T...
I'm making a game engine based on dynamic signed distance fields (SDFs)
YouTube video by Mike Turitzin
youtube.com
Character Sketches for Animal Crackers. www.youtube.com/shorts/M0f-m...
Character Sketches
YouTube video by SadJoy
youtube.com
Animal Crackers is a little game we launched today on Horizon Worlds for mobile. horizon.meta.com/world/101626... the potential is undeniable, and we are just getting started. :) It's scrappy and fun. #indiegame #gamedev
Animal Crackers: Stable Genius
A snack filled animal racing game. Pick your favorites to win in this friendly competition between animal friends.
horizon.meta.com
Animal Crackers: Mobile progress. A game I'm building on Horizon Worlds Mobile and for the web. Still in development but playable. I'll put a link in thread. #gamedev #indiedev #screenshotsaturday
Animal Crackers *ALPHA* now available on Meta Horizons World (mobile friendly, no VR headset needed). I love where this is headed. Hand drawn art, plus a fun race to watch. Take a look... soak in the vibe. Where should it go next? horizon.meta.com/world/101621... #indiedev #gamedev #horizonworlds
Animal Crackers
Animal Crackers is a zany game of animal competition!
horizon.meta.com
Walk game hackathon entry is up and playable on Reddit. Please check it out and throw up some art on the walls! www.reddit.com/r/WalkGame/s... You just walk around posting graffiti all over. Hit save to share your work with the world.
These city buildings feel like a giant mechanism. The hypnotic movement works so well with two colors. I like it!Placeholder becomes production. Let’s go. Longest Walk launches 3/27 #gamedev
Longest Walk is a game I’m currently working on. Here are some progress pics.
💌 The Web Game Dev Newsletter Issue 025 is out! Read it online here: www.webgamedev.com/newsletter/025, and subscribe to get the next ones delivered right to your inbox! 🚀 #threejs #r3f #gamedev
Newsletter – Issue 025 | Web Game Dev
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More studies in automated voice for games. My friend Joules was able to record this in pretty much one take! Amazing! Go hear the automated voices with your own ears here... www.sadjoy.com/talky #gamedev #wip
I own an old tandem bike, it's scary to ride on. While discussing it with my friend, the idea of a tandem pogo stick came up. Would it be stacked like bunk beds, side by side or traditional tandem style. I was thinking this would be a fun game mechanic. #gamedev #inventions #sketchbook
For Fingerholers I thought it’d be fun to have talking characters. I was imagining the character voices from the arcade game APB. My initial recordings let to me thinking I could just line up a bunch of syllables and smash them together. This is the initial result. www.sadjoy.com/talky
I’ve had this game concept for a while. It’s your standard spaghetti kissing game mechanic. You start by eating a big plate of spaghetti then, as you get to the end of your noodle, you realize there’s a character on the other end! That’s when you decide to smooch or not.
I love developing games. Building for the Playdate is an absolute blast. This gif captures the vision for Tony Maloney.