Scott (mod.io & ModDB)

@scottreismanis.bsky.social

Founder of @mod.io, ModDB and IndieDB ⚙️. Creating communities for game developers around UGC is my jam 🍓

While the vast majority of content on @mod.io is custom assets and mods, our goal has always been to support the in-game sharing of all forms of UGC. With the launch of over the hill, it’s great to see livery sharing take center stage as the primary use case.

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mod.io@mod.io · last wk.

Congratulations to @funselektor.bsky.social on the success of Over The Hill, sitting comfortably among the most active games on @mod.io a week after release, with more than 400 user-made liveries already available in game! mod.io/g/over-the-h...

The level of detail that has gone into every single one of these mods is phenomenal. Congrats on cultivating such a creative & passionate modding community in SnowRunner 427 million downloads across 17 seasons of content on all PC & console platforms, the engagement power of mods is on full display

The extremely handsome "Scoot Manis" you see here, is the mod merchant you speak to in the game to access mods. Thanks to @regionsofruin.bsky.social & @rawfury.bsky.social for immortalizing me in your game & congrats on the release. Now to make a mod to buff my characters stats through the roof 🤣

It's me the mod merchant!
mod.io@mod.io · 7mo ago

Celebrating the release of @regionsofruin.bsky.social from Gameclaw Studio and @rawfury.bsky.social, with integrated @mod.io mod support from day one! Explore, Gather, Fight, Rebuild and get Modding! store.steampowered.com/app/1375750/...

We've got cars, trains, planes, boats covered, makes sense we add an awesome snowmobile sim @sledders.bsky.social to the list of cross-platform mod supported games on @mod.io ❄️

mod.io@mod.io · 8mo ago

Whether it has wheels or tracks, it'll eventually finds its way to @mod.io! This week, we're welcoming @sledders.bsky.social, as the reference snowmobile simulator is adding full in-game & cross-platform mod-support with us! mod.io/g/sledders

Last week, we had the pleasure to be invited at the Ubisoft Developers Conference 2026 hosted by Massive Entertainement; for a talk with our friends from Ubisoft Mainz about official mod support for Anno 1800. Our deepest thanks to @ubisoft.com for having us as guests in such an internal event! 🩵

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In an effort to help accelerate studios using Unreal Engine to deploy strong, cross-platform mod supported games, earlier this year @mod.io started working on UGC frameworks, component UI systems & live examples. Action RPG UGC demo is the latest piece of the puzzle to roll out

mod.io@mod.io · 11mo ago

Introducing our Unreal Engine Sample Project! Based on Epic's Action RPG learning resource, this demo provides you with a live example of a project using the full range of mod.io's UE plugins and solutions. blog.mod.io/mod-io-unrea...

What a privledge it is to continue our modding journey with all creators & team at @ubisoft.com 🏛️ For those who think about the Roman Empire everyday, this is a chance to break the cycle & build your own. Explore the communities creations at @mod.io with official in-game integration to follow.

mod.io@mod.io · 12mo ago

We're honored to continue our modding journey with Anno & our friends at @ubisoft.com! After Anno 1800, mod.io will again be the home for mods for Anno 117: Pax Romana. The official page is already live and ready to share your creations and download mods others created! mod.io/g/anno-117-p...

It is soon the time to gather in Köln & discuss the latest in UGC, sipping on a delicious cup of our signature user-generated coffee (we're sticking with this joke, and our renowned coffee stand). You'll find mod.io once again in Hall 3.2, hit us up to schedule a meeting!

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For 18 years now the S.T.A.L.K.E.R. series has captivated modders, with accolades including Anomaly Mod for Call of Pripyat accumulating 300m downloads, and winning Mod of the Year on ModDB (our Steam awards equivalent voted on by 100,000+ players).

mod.io@mod.io · last yr.

We're incredibly proud to confirm our collaboration with @gscgameworld.bsky.social to bring official cross-platform mod support to S.T.A.L.K.E.R. 2 later this year. We'll see you in the Zone, Stalker!

STALKER 2 cross-platform mod support powered by mod.io

Really impressive mod sharing and discovery system by Mix Universe, which presents mods as a series of planets 🪐 in the universe. It's using @mod.io's new Unreal Engine Component UI, which allows any piece of the UI system to be replaced or shaped into the style you desire.

mod.io@mod.io · 2y ago

Showcasing Mix Universe, a solo-dev title developed by @chriszuko.bsky.social with in-game UGC integration built using the Component UI functionality from our Unreal Engine plugin. ⚙️ More on Component UI: blog.mod.io/component-ui... 🪐 Mix Universe on Steam: store.steampowered.com/app/1654810/...