scrapSavage

@scrapsavage.dev

Programmer, Hobbyist gamedev and 3D artist

RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world.

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Still in shock about the #recroom shutdown. I knew this was coming but they really made it seem like there was more time. It's a game I will deeply miss and will always be grateful for, I wouldn't be in the position I'm in today without it. Thanks for all the memories

Come visit #Resonite and the newest world - Avatar Emporium! A great place for new users to join, pick up an avatar, learn how Resonite works, play with toys, or socialize in the hidden spaces! Languages in English, Japanese, and Korean! I worked really hard on this one, I hope you all enjoy!

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I've been working on this #brickadia project for the past 2 days, and it's finally finished! It's a clone of a little pac-man lcd game I have and I thought it'd be perfect to recreate. I'll be uploading this to the gallery soon for all to play with

Well, it was an honor to be part of the first group added to the #Brickadia closed beta, I definitely made the most of it and am very much looking forward to playing it more and more. If you're at all considering buying it, you absolutely should. $30 is cheap for the ultimate sandbox game.

ICYhot09 on steam asking me how I have 150 hours in Brickadia when the product was just released on steam.The first freebuild server I opened and allowed anyone to join, the highlight is the big marquee I built that loops the word "Welcome" on repeat.A zoomed out picture of the freebuild server, with lots more out of frameA picture of a city me and my friends were creating during the original demo during Steam's nextfest

I was invited to the first round of the #Brickadia closed beta, I originally played it during the Steam Next Fest, and this is shaping up to be the best sandbox game of all time. Today I built an 8-bit ALU that supports 4 operations (add, subtract, left-shift, right-shift), this game is dope

An 8-bit ALU built in Brickadia

Started working on the level format for my #picotron game, here's the file management part of the level editor I've been whipping up, hopefully I'll have some footage of the editing part soon

Been out of the loop for a little bit on all the new #Picotron stuff so I'm working on a new project to hopefully mess with everything I haven't touched yet. Here I'm using the matrix math and userdata for the first time