scumhead

@scumhead.bsky.social

game dev making Ringwyrm made Mohrta w/ Osiol I made Franzen, Angel's Gear, Vomitoreum, Shrine, etc

I didn't play through deltarune until just this past month or so. I really loved it! Undertale was a very important game for me, I couldn't have played it at a better time in my life, when I was like ~14/15 or so, right when it came out. Idk why it took my so long to play this-

Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!

sinewy boney ugly sickly dork thinks she's a catch even though she can barely stomach bread and hasn't been outside in three months and spends most of her day crying

I'm not sure I even want to do a demo for this next game because I don't think it will really start coming together until like more than the half-way point and that vertical slices are a completely flawed concept anyway...

Steams tagging system sucks because how can I say its similar to games like Nier, Dark Souls, Stalker, Resident Evil 4, and System Shock 2- when the tags are like "Oh, it's like Stalker and seven of these other mascot horror games you've never heard of in your whole life." FUCK YOU!

Something I've been doing this time around for this new project is streamlining the shit I absolutely despise. For Mohrta, I worked with osiol, an extremely talented and detail oriented arist, so the minutia of every object mattered a ton. For this, not so much