Sea Leaf Dojo

@sealeafdojo.bsky.social

I make FG guides, analysis and controller modding videos: http://youtube.com/c/sealeafdojo 日本語も母国語レベルでできます。

It always amazes me how observant top level players are. I was into an hour+ long session of serious play and out of the blue, decided to do a really dumb meme play of deep dash throw. The opponent immediately chuckled, noticing something was off. It was just one ever so slight deep dash that got

I feel like some new players are worried about joining groups or locals because of their lack of skills... especially in an older game. To be honest, most veterans don't care. We were all new at some point. Just be likeable. That's literally it.

Initial feeling on Merkava changes: Huge nerfs to neutral and okizeme. Healthy changes? Yes. Does it feel like it matches the nerfs of other chars? No idea. We'll see how it goes. I'll stick to Merkava for a bit and see if the game feels any better before I make long term decisions about the game.

We've had a lot of tag fighters recently and it's nice but I wouldn't mind a dev exploring a middle ground game like KoF XI or Neogeo Battle Coliseum. No assists or active tags but more focus on swap combos and resource management. I think it's worth exploring.

If a fighting game is forcing me to watch logos and log into a server, it would be nice if they start the process while the logos are showing + let me go to training mode or whatever option that isn't tied to using the internet.

There are so many people talking about what game they are going to move to after the 2XKO announcement. They claim to love the game but will drop it immediately after development ends. You know you can keep playing right? This thought process never made sense to me.