Did you know that there's a new podcast in town? 👀 Enter "Fomo Ludens", your new Swiss (german) podcast about games and game development.
Swiss Game Developers Association
@sgdach.bsky.social
The independent body to represent the Swiss game industry. #SwissGames https://linktr.ee/sgdach
🎙️ CH-Ludens – The Podcast #4 🎙️ letscast.fm/sites/ch... Eugen Pfister talks to Pierre-Yves Hurel, a postdoctoral media studies researcher at UNIL who wrote his thesis on amateur video games through an ethnographic study of online communities of practice.
hey so I have a podcast now. my mic quality needs improvement (will be fixed for the next ep), the title is a niche reference that I fear no one will get, it's in my native language that nobody speaks and I'm doing a fantastic job of selling it rn as you can see podcasts.apple.com/us/podcast/f...
Fomo Ludens
Society & Culture Podcast · Willkommen bei Fomo Ludens, dem Schweizer Podcast zu Games. Unsere Expert:innen Beau Iseli, Alice Rupert und Jeremy Spillmann nehmen euch mit in die Schweizer Game-Branche:...
podcasts.apple.com
An interview with Swiss game developer Zarkonnen about his #Airships series and his current project, #BiomechanoidRepairShop (paywall). #games #gamedev #indiegames #SwissGames #gamesCHweiz www.games.ch/swissgames/a... @swissgamehub.com @metaroot.bsky.social @sgdach.bsky.social @igda-ch.bsky.social
Schweizer Spielestudios im Porträt - Special - Teil 51 - Zarkonnen aus Zürich: Steampunk-Luftschiffe und Biomechs
Der Zürcher Solo-Entwickler David Stark ist grosser Sci-Fi-Fan. Als "Zarkonnen" entwirft er in seinen Spielen epische, oft dystopische Zukunftswelten. Ein Interview über Einflüsse von Giger bis Cronen...
games.ch
Would you like to organize an event at a museum? The Landesmuseum Zurich is looking for folks under the age of 30 to organize an event on November 15th. What's the event about, you ask? Anything you want it to be! (We of course would like to see a gaming event 🙂↕️)
Win 2 tickets for Tifico Symphony Orchestra's "Ready, Set, Play." concert on July 9th! All you need to do is comment your favorite game soundtracks on one of our videos.
New data on the Swiss game industry! To better understand the current state of the industry and the role of public funding within it, the SGDA conducted a nationwide survey. You can find the results here: www.sgda.ch/preliminary-...
If you are looking for demos to play at Steam Next Fest, we got you covered! Here are 5 Swiss demos you can try out, and support them by leaving a review! 🔥
#NextFest has started & we are part of it! Please wishlist In Full Bloom, play the demo and review it. This helps us tremendously with visibility. Btw, we updated the demo. So if you are interested to have another look... 👀 store.steampowered.com/app/3810240/... #indiedev #gamedev #steam
Submissions for the 2026 Swiss Game Awards are now open 🎉 If your game was/will be released between November 2025 and October 2026, submit them for the awards now!
SWIGA 2026 : Game Registration
The SGDA Swiss Game Awards (SWIGA) is the game developers award of Switzerland. It honours outstanding projects that have put the Swiss game industry on the radar. The SGDA has been awarding the…
docs.google.com
An interview with Swiss studio Root Fruit Games, currently working on #TheCopperfieldDepartment (paywall). #SwissGames #ProHelvetia #gamesCHweiz #indiegames #games #gamedev #gamedesign #detectivegame #puzzle www.games.ch/swissgames/a... @swissgamehub.com @sgdach.bsky.social @igda-ch.bsky.social
Schweizer Spielestudios im Porträt - Special - Teil 50 - Root Fruit Games aus Zürich: Social-Media-Schnüffelei
Freie Meinungsäusserung oder totale Kontrolle "The Copperfield Department" greift diese Frage satirisch auf und versetzt euch in die Rolle eines Social-Media-Detectives. Das Spiel entsteht gerade bei ...
games.ch
On the Egerkinger Committee's politically motivated browser game:
Today, the Swiss Broadcasting Corporation SRG presented a new study on their coverage on culture. What does it say about video games?
New Swiss indie games you can play at Fantasy Basel. #FaBa #FaBa2026 #FantasyBasel #indiedev #indiegames #gamedesign #games www.games.ch/fantasy-base... @sgdach.bsky.social @philomenaschwab.bsky.social @oldcakefactory.bsky.social @metaroot.bsky.social @swissgamehub.com @skyfarm.bsky.social
Schweizer Indie-Games an der Fantasy Basel 2026 - Special - Welche neuen Spiele ihr dort ausprobieren könnt
Die Fantasy Basel ist ein Festival der Popkultur - da dürfen Games natürlich nicht fehlen! Neben Nintendo und Co. sind auch viele Schweizer Entwicklerstudios mit ihren neuesten Projekten vor Ort. Wir ...
games.ch
Looking for folks to create a game with? Don't miss our Find Your Team event! June 12th, at the Swiss Game Hub in Zurich 🍹
❗️ To everyone working in the Swiss game industry ❗️ Please take a few minutes to fill in this survey about working as a creative and cultural professional in Switzerland: survey.leewas.ch/s3/pulse-sc16
Swiss Arts PULSE 2026
Swiss Arts PULSE 2026.
survey.leewas.ch
📣 spookY2K is out NOW! 🎃 Play as a deeply confused amnesiac who wakes up at a 2000s Halloween party. You may try figuring out how you got there, but that quickly stops mattering when a mysterious killer shows up! 🔪 💕Play our brand new time travel horror comedy #visualnovel here: Steam / Itch
An interview with Swiss #gamedev Studio Pulse, currently working on Pulse Football Manager. #indiedev #indiegames #gamedesign #games #SwissGames #gamesCHweiz #PulseFootballManager www.games.ch/swissgames/a... @sgdach.bsky.social @igda-ch.bsky.social @swissgamehub.com
Schweizer Spielestudios im Porträt - Special - Teil 49 - Studio Pulse aus Walzenhausen: Nahe an den Fans
Ein Online-Fussballmanager mit taktischer Tiefe, der aber auch einsteigerfreundlich ist Daran arbeitet derzeit das Schweizer Studio Pulse. Bei der Entwicklung des Smartphone- und Browser-Games "Pulse"...
games.ch
Bootcamp 2026 Applications are open! Want to release a commercially viable game within a year? Our 2-month bootcamp helps solo developers and small teams take the next step. Develop your own game concept through weekly sessions at the Hub. More info and application: www.swissgamehub.com/bootcamp/
Bootcamp - Swiss Game Hub
A 2-month jumpstart program for aspiring indie game developers. The goal is to enable you to release a commercially viable game in under a year.
swissgamehub.com
✨ Amazing energy at our Game Design 101 for Kids workshop at Informatiktage! 🎮 In just 2 hours, kids programmed their own games and discovered how creative and fun coding is! 💡A perfect reminder that games are not only entertainment, but also a wonderful tool to learn and grow.
New cozy games this week🧵(2/2) 🌱Grimoire Groves - 26 Mar - Switch @stardustgames.bsky.social 🪴Flora Corner - 27 Mar - PC 🖼️Hozy - 30 Mar - PC @hozygame.bsky.social 🔍Puzzle Spy International - 30 Mar - PC @agentepsilon.bsky.social
How to turn #indiegames into hits: An interview with Swiss publisher Metaroot (paywall). www.games.ch/swissgames/a... #SwissGames #gamesCHweiz #games #publishing www.games.ch/swissgames/a... @metaroot.bsky.social @swissgamehub.com @oldcakefactory.bsky.social @sgdach.bsky.social @igda-ch.bsky.social
Metaroot im Porträt - Special - Ein Interview mit dem Schweizer Publisher
Jeden Tag erscheinen Dutzende Games, der Wettbewerb um die Aufmerksamkeit der Spielefans ist enorm. Wie können Spielestudios angesichts der grossen Konkurrenz dennoch erfolgreich sein Ein Interview mi...
games.ch
🌼March is a busy month for games! If you can't visit GDC this year, don't be sad. There are a whole range of gaming events happening in Switzerland in March:
An interview with Swiss studio Optimotter, the developer of #SwiftraceCanyon (paywall). #SwissGames #ProHelvetia #gamesCHweiz #racinggame #indiegames #games #gamedev #gamedesign www.games.ch/swissgames/a... @sgdach.bsky.social @igda-ch.bsky.social @swissgamehub.com
Schweizer Spielestudios im Porträt - Special - Teil 48 - Optimotter aus Luzern: Erdmännchen auf Hoverbikes
Voll im Flow In "Swiftrace Canyon" fahrt ihr Rennen durch bizarre Landschaften - das Spiel des Schweizer Studios Optimotter ist gerade erst Mitte Februar erschienen. Ein Interview mit Co-Founder Mike ...
games.ch