Gomorrah
@sgomorrah.bsky.social
Swiss Army knife for game creations. Technical artist. Portfolio: https://www.artstation.com/gomorrahdotd Other socials: https://gomorrah.carrd.co/
Breakdown 7 The heart of the project went through countless iterations until I gave in and gave raymarching a spin with custom HLSL code. Faking liquid is not the easiest task, but it came out quite nicely! What do you think? #MadeWithUnreal #GameDev #TechArt #VFX
Breakdown 6 The idea was to create the illusion of dense smoke that evaporated from the liquid and collected at the top of the bottle. A tiling curl noise flipbook animation and a bit of subsurface scattering for translucency - voilá! #MadeWithUnreal #GameDev #TechArt #VFX
Breakdown 5 Believe it or not, it’s actually volumetric smoke! Very localized to the inside of the potion bottle. A scrolling 3D curl noise texture achieves animation of smoke! And you guessed it, layering does the job again! #MadeWithUnreal #GameDev #TechArt #VFX
Breakdown 4 The project's background features hand-painted textures, creating a painterly backdrop similar to Dariya Demchenko's concept. A vignette spotlights the main motive. #MadeWithUnreal #GameDev #TechArt #VFX
Breakdown 3 Trails are actually simple to set up, but since I wanted all trails to be rendered with one emitter only for optimization reasons, I had to work some math and logic! Did you know that I hand-painted all trail textures? #MadeWithUnreal #GameDev #TechArt #VFX
Breakdown 2 The flame effect is quite simple, but the desired 3D look is only achieved by meticulously layering multiple layers. This makes the effect work, no matter the camera position! Can you feel the magic burning? #MadeWithUnreal #GameDev #TechArt #VFX
Breakdown 1 “Call me Bubbles, darling, everybody does!” This is the bubble effect broken down into the different stages. As you can see, it’s rather simple but nicely complements the main liquid effect. #MadeWithUnreal #GameDev #TechArt #VFX
- Concept: Dariya Demchenko - The third detail of my newest artwork (link to my artstation in the bio)! The Liquid effect is the heart of the whole project!! It's made with custom #HLSL code and topped with bursting bubbles for the drama! What do you think? #MadeWithUnreal #GameDev #TechArt
- Concept: Dariya Demchenko - The second detail of my newest artwork (link to my artstation in the bio)! I achieved the flame and trail effect by carefully layering flame meshes and trails! How do you like the effect? #MadeWithUnreal #GameDev #TechArt #VFX
- Concept: Dariya Demchenko - The first detail of my newest artwork (link to my artstation in the bio)! The dense smoke is actually a tiling flipbook animation! Did I manage to create the illusion of dense smoke? #MadeWithUnreal #GameDev #TechArt #VFX
- Concept: Dariya Demchenko - This was a personal experimental playground that turned into a portfolio project. I pushed my own boundaries when it came to creating #VFX in #MadeWithUnreal! The whole project is on my ArtStation now (link in bio)! Please tell me how you like it!! #GameDev #TechArt
Now that my project is done, I have had the time to try out #IlluGen! I made a #procedural sword slash mesh and #texture #effect for a test case. What do you say? #VFX
The time has finally come… I have been waiting for this moment, and at last the date has been set: Sep 10th! I’m excited to share a glimpse of the potion I have been brewing! Can you guess what it is? - Effects done in UE 5 - #MadeWithUnreal #VFX #UE5 #TechArt #ComingSoon #StayTuned #GameDev
Today, I want to share a demo of a real-time magic flame #VFX that I created in #UnrealEngine5 using #Niagara. While small, this effect is a crucial detail in my upcoming project, and I wanted to ensure it felt right when viewed from the side and top.
Hello VFX people, and belated Happy New Year! Today, I am going to share a small work in progress of my work on a larger (personal) project. #realtimevfx #unrealengine #substance3d
ART THEFT LABELER @arttheft.bsky.social This has the potential to make bsky so much nicer for artists and help eliminate customers from being scammed by fake artists Let me show you how it works ⬇️⬇️⬇️
Shader Artists! Here's a super handy reference for the formulas behind Photoshop's blending modes✨
Wohey! To celebrate moving to this platform and to say hi to all the followers flying in, I sketched up a small but cozy flame effect in #niagara #unrealengine5 #VFX It is great to meet you all, and I am looking forward to connecting more and sharing more of my work when the time comes :)
Hello 🎀 Here is my starter pack for my girls and womens 🩵 go.bsky.app/VJq7MjR
I'm Oskar, I make characters and creatures for games. (And I really like turning the drawings of friends into 3D models in my spare time)
artists! you can make your own media tab, here's how! -log in to skyfeed.app -click "feed builder" -copy the settings below, make an art tag/keyword -add an icon and a name/description, copy that link. now you can add that link in your bio, and clicking it will show ONLY your tagged art!