Sgt. Shivers

@sgt-shivers.bsky.social

I like to run around in mazes and shoot things!

I've been playing different versions of NES Galaxian lately. There's a hack that adds auto fire and slightly speeds up the shots, it's a small change but it makes the game a lot more fun and exciting! It makes me want to take a swing at making a Galaxian clone like the Battle City game I made.

I tried the demo for Dungeon Antiqua and it was incredible. Have you ever tried out a game and felt like it was made to appeal to you specifically? The game has it all, grindy JRPG style combat, gradual map exploration, a town represented solely through a menu. It's so good...

I've been playing more Rogue lately (specifically 10Rogue) and it's still really funny to me that if you want a variety of games that are Like Rogue, you should look into Mystery Dungeon games and not Roguelikes.

Project Absentia is so good. Sometimes all you need is a bunch of bad guys and a boatload of rocket launchers. I gotta figure out how to configure UDB for it so I can make some custom levels...

After 8 days of fervent development my map for #RAMP2026 is ready to play. There's probably more than a few bugs left hiding in there but I think the mapping side of development is done. If you get a chance to play it, let me know what you think!

Lately I've been seeing videos hyping up a game's unique mechanic or a character from a show in the thumbnail, but when I click the video it's just a recap of the events of whatever the source media is. There's gotta be a better way to make that kind of video.