Shaun Boulter
@sh0nb.bsky.social
I make Gldsrc and stuff for Counter-Strike: Deleted Scenes, the single player Counter-Strike game. Source engine dabbler too.
Little penthouse courtyard for arena mode testing level. I think I have figured out the proper workflow for SiN Eps using hammer++ and the SDK 2004 version of hammer. Most of the model placement will have to happen in the 2004 hammer tho... #hammer++ #sourceengine #gamedev
Also, look at the testing grounds that I made! So far it looks and plays OK in the arena mode.
Oooh baby, do I love making hammer++ cry by giving it a non-supported game (from Source 2004) and forcing it to work. Most of the models are broken and a lot of issues with editor models lol. Nothing to worry about though. #hammer++ #sourceengine #gamedev
Trying to figure out how to use Hammer ++ to make as much of a level as possible (With all the cool tools) and than switch to 2004 Hammer to put the final touches into the level for SiN Episodes. A pain but lighting preview is so helpful. 😱 #hammer++ #sourceengine #gamedev