The final screen is true (Steam page approved at last) so now I can finally share my trailer. This is still an early draft (you can see some placeholder work throughout) but I am happy with what Aleksawork(Discord) was able to create! #indiegame #gamedev #indiedev
ShiftyGameDev
@shiftygamedev.bsky.social
Hobbyist game developer working on my deckbuilder Bound Together, all about card crafting and customization. I also playtest games for other developers! Game: https://justinwilder.itch.io/bound-together Stream: https://www.twitch.tv/shiftygamedev
Steam page delayed due to issue with one of my images. Hopefully they like this version better, I know I do! #gameart #indiegame #indiedev
Hey everyone, just put out version 16 of Bound Together (check profile for link to game) so that I could submit for the Feedback Quest 9 game jam! Here is a little clip talking about one of the changes I made to help emphasize when a curse gets applied to Stitch. #gamedesign #indiegame #indiedev
Here is a clip from my devlog for Bound Together (link to game in profile) where I am discussing and showcasing the post processing shader I used to create a cross-hatching effect in my scene. #indiegame #gamedev #gameart
Hey all, it is almost time for my playtest stream in about 45 minutes. I like to give back to the community and playtest indie games, check out my clip from last stream! If you have a game and would like some feedback, stop by my stream on Twitch (link in profile). #indiegame #twitch #gamedev
This just in, costs on cards is a good idea 🤯 #gamedesign #indiedev #gamedev
Put out an update for my game focused on improving the screen where you bind cards together. It is a very central mechanic to my game, so I wanted to make it look good and feel rewarding. You can find the link to the game in my bio. #gamedesign #indiedev #gamedev youtu.be/z0f3mykwj6M?...
Improving the visualization for my binding mechanic
YouTube video by Shifty Game Dev
youtu.be
Streaming on twitch this afternoon at 12:30 EDT. I do playtests for fellow developers! Here is a clip from my last stream, discussing what makes or breaks an incremental game for me. Check my profile for the link, hope to see you there! #indiedev #indiegame #gamedesign
Had a discussion with a fellow dev about key bindings. They say my solution is cursed, I think it's brilliant. What do you all think? #indiedev #gamedesign #gamedev
Brought my itch page up to date with my most recent changes. Treating this as a practice before I make the leap to Steam. Other than the obvious lack of a trailer, does anything look amiss? Do my GIFs spark interest to you? #indiedev #gamedev #marketing
Clip from my weekend playtest stream on Twitch where I am discussing the value of having visual cues for destructible environments. Have you ever played a game where you cannot tell what is destructible so you just have to try to break everything? #gamedesign #indiedev #twitch
Here is a clip from today's Twitch stream. Had a lot of fun playtesting some in progress indie dev games and offering feedback. #indiedev #gamedesign #twitch
Greetings, I am making a game called Bound Together; a roguelike deck builder with card crafting mechanics. I also stream on twitch to give back to the indie dev community by playtesting their games. Here is a clip which shows my game and what my streams are like. #indiedev #gamedev #indiegame