Clam Man 2: Headliner

@sidebyinteractive.bsky.social

Narrative RPG currently in development. Play the prologue and wishlist on Steam today! https://store.steampowered.com/app/1278360/Clam_Man_2_Open_Mic/

Sorry for the lack of updates lately - just gone through a massive move and just now starting to settle in! Clam dev is going well though, except I'm not drawing and animating a backlog of 12 characters during a murderous heat wave More news presumably later on at some point!

A large board being carried by five characters, with a conspicuously empty spot on the top left

POTENTIAL SPOILER WARNING Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.

I'm keeping an eye on Headliner. Really looking forward to playing it when it's out! (For anyone else who's reading this, play Open Mic and wishlist Headliner. If there was ever a need for some good, lighthearted comedy, it's now!) store.steampowered.com/app/1278360/...

Clam Man 2: Open Mic on Steam

OPEN MIC is the free prologue to the upcoming Clam Man 2: Headliner - a narrative adventure RPG where you escape your boring desk job to become a comedian!

store.steampowered.com

Just finished implementing what I think is a really funny sequence in Clam 2 and I desperately want to share it, but at this point we're reaching late game spoilers so I kind of have to hold off. Making good progress but it's been a *lot* of work lately, hopefully I can keep it up!

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I'm sorry to announce that despite my best efforts to fight their legal action, the goblin lobby have forced me to put a goblin in Clam2 I can't legally comment more on the matter but please look forward to the goblin appearance once Clam2 is done. I will not be sharing a picture of the goblin here

Ok lets break it down. Shark-boss decided to look very fit, and selected his clothing that way so it specifically highlights his power-towering physique. What have we learned from the suits man? Super tight is does not equal super cool.

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I have some very surprising and wild news (all positive) to share at some point, but for now, I'll say this; I'm working as hard as I can to finish Clam Man 2: Headliner in the next six months. It's going to be difficult, and I might have to cut things from the initial release, but I'll do my best.

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I have some very surprising and wild news (all positive) to share at some point, but for now, I'll say this; I'm working as hard as I can to finish Clam Man 2: Headliner in the next six months. It's going to be difficult, and I might have to cut things from the initial release, but I'll do my best.

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