state of the clam 2025 (progress is good but slow, more news later this year)
Clam Man 2: Headliner
@sidebyinteractive.bsky.social
Narrative RPG currently in development. Play the prologue and wishlist on Steam today! https://store.steampowered.com/app/1278360/Clam_Man_2_Open_Mic/
the amount of art assets in clam2 called Untitled_Artwork (3) is embarrassingly high
In order to keep up with modern video game visuals, we here at ClammoCo have really been kicking up the 4d3d3d3 on the graphics lately
Sharing no more shots from this scene because of spoilers but enjoy this clammy ambience with sound on
Bittersweet feelings today as I'm setting up the last playable scene in Clam2 (I say this but knowing me, I'll 100% add three other bonus scenes at some point)
Bittersweet feelings today as I'm setting up the last playable scene in Clam2 (I say this but knowing me, I'll 100% add three other bonus scenes at some point)
I have a cool new scene all set up and it looks great but you cant see it because spoilers anyway have a great friday
Sorry for the lack of updates lately - just gone through a massive move and just now starting to settle in! Clam dev is going well though, except I'm not drawing and animating a backlog of 12 characters during a murderous heat wave More news presumably later on at some point!
Had a great time recording this - go follow @the41stprecinct.bsky.social for more talks about RPGs and Disco!
Brand new episode of Human Can Opener is now live! Interviewing former stand up comedian turned D&D dungeon master and game developer extraordinaire, @marafrass.bsky.social, the brilliant mind behind Clam Man & its upcoming sequel Clam Man 2! youtu.be/kUZ-qZYnn3A
Happy Friday! It's nearly the weekend! 🎉 The Crimson Diamond currently has 492 Steam reviews, soooo close to 500! If you've enjoyed the game and can spare a minute or too, please leave a review. It super helps us solo/small team indies get more visibility! store.steampowered.com/app/1098770/... 😊
very unexpected development today while working on one of the late-game areas of the game
Had a great time chatting with @The41stPrecinct today, always a pleasure to talk RPG mechanics with someone who knows their stuff. Go follow for updates on when the episode is out!
POTENTIAL SPOILER WARNING Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.
perfect timing to close Unity and play more Doom: The Dark Ages
I think this is really funny but I'm not sure if it fits the general tone of the game then again, maybe that's why I think it's funny
I'm keeping an eye on Headliner. Really looking forward to playing it when it's out! (For anyone else who's reading this, play Open Mic and wishlist Headliner. If there was ever a need for some good, lighthearted comedy, it's now!) store.steampowered.com/app/1278360/...
Clam Man 2: Open Mic on Steam
OPEN MIC is the free prologue to the upcoming Clam Man 2: Headliner - a narrative adventure RPG where you escape your boring desk job to become a comedian!
store.steampowered.com
The Dialogue System for Unity is 50% off right now in the #UnityAssetStore, so it's a perfect time to share some of the great games that use the Dialogue System: assetstore.unity.com/packages/pac... www.youtube.com/watch?v=c1gi... #gamedev #indiedev
Dialogue System for Unity - Games Showcase 2025
YouTube video by Pixel Crushers
youtube.com
my days lately: - clam man 2 all day until 9pm - blue prince my exhaustion is getting tangible but my trophy room is slowly filling up, so it balances out
Just finished implementing what I think is a really funny sequence in Clam 2 and I desperately want to share it, but at this point we're reaching late game spoilers so I kind of have to hold off. Making good progress but it's been a *lot* of work lately, hopefully I can keep it up!
I'm sorry to announce that despite my best efforts to fight their legal action, the goblin lobby have forced me to put a goblin in Clam2 I can't legally comment more on the matter but please look forward to the goblin appearance once Clam2 is done. I will not be sharing a picture of the goblin here
This scene turned out great by the way, excited for people to eventually play it
Ok lets break it down. Shark-boss decided to look very fit, and selected his clothing that way so it specifically highlights his power-towering physique. What have we learned from the suits man? Super tight is does not equal super cool.
Clam 2 features such profound writing as "I'd probably hate me too, if I was making a massive profit on me being dead without making any money myself."
I have some very surprising and wild news (all positive) to share at some point, but for now, I'll say this; I'm working as hard as I can to finish Clam Man 2: Headliner in the next six months. It's going to be difficult, and I might have to cut things from the initial release, but I'll do my best.
I have some very surprising and wild news (all positive) to share at some point, but for now, I'll say this; I'm working as hard as I can to finish Clam Man 2: Headliner in the next six months. It's going to be difficult, and I might have to cut things from the initial release, but I'll do my best.