Fresh devlog all about doing physics with signed distance fields! #screenshotsaturday #devlog #simulator #indiegame #gamedev youtu.be/P0dphO90uTs
youtu.be
Simulacrum Games
@simulacrumgames.bsky.social
Making experimental games focusing on deep and immersive mechanics without sacrificing fun. https://www.youtube.com/@simulacrumgames https://www.simulacrumgames.com/
Fresh devlog all about doing physics with signed distance fields! #screenshotsaturday #devlog #simulator #indiegame #gamedev youtu.be/P0dphO90uTs
youtu.be
We're out here menumaxxing for the builder mode! New devlog out now! #screenshotsaturday #gamedev #indiegame #devlog #simulator youtu.be/OHLeJUb2nUg
Got render-accurate mouse selection for my builder-mode working so cutaway models act like they aren't actually there! #screenshotsaturday #gamedev #indiegame #devlog #simulation
Real time bolt lock and unlock sim working! Get more details in my latest devlog! #screenshotsaturday #gamedev #indiegame #devlog #simulation
Fully simulated bolt unlock and lock cycle!!! Keep an eye out for a new devlog soon! #gamedev #indiedev #guns #simulation
You've heard of peashooters and potato cannons, but what about banana blasters? Figure out how this bug happened in my latest devlog: youtu.be/O-rEq9YNZQc #screenshotsaturday #gamedev #indiegame #devlog
Might have to scale my guns up 100x to get things working properly? Check out the latest devlog for more details: #gamedev #indiedev #devlog #guns youtu.be/IrDTUe3yXug
Recent improvements in the motion sim have allowed me to transfer energy between components smoothly! Slowly inching my way forward... #screenshotsaturday #gamedev #indiegame
Hi! Amateur game dev here! Currently building my dream genre combining the deep interactivity of simulation games with the straight up fun of... fun games... First project in the pipeline: Kerbal Space Program ✕ Warhammer 40k Darktide (dash of: Ghost Recon, Metal Gear Solid V) #gamedev #indiegame