Anna Krasner

@slothysunday.bsky.social

she/her, gamedev, programmer, artist, activist. Currently with Graceful Decay. Codesmith and nuisance, previously at Outerloop, Lighthaus, Ubisoft SF, Adobe, Mixamo Wishlist Skinscribing: https://store.steampowered.com/app/4462890/Skinscribing/

I'm looking for more work in the upcoming months! Here's a couple games I've worked on but I also provide the following complimentary services: 👑Your teams biggest cheerleader ✨Can work booths 🎤Speaker 💬My job requires a lot of networking -> Found opportunities for my games that way

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I get to see the Odyssey this week, and I will judge it against the undisputed most historically-accurate portrayal of antiquity: Clash of the Titans 1981. If the mens' togas aren't so short the dongs are falling out, and Medusa is any color other than blue, i'm gonna go on a rant so problematic

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i'm making an adventure game where you record sounds to make awesome mixtapes - do concerts - find what harmonies people enjoy - complete quests to save the annual city festival - find and record sounds in the world the game is called EbiTapes! #indiegames

mario has 5 "sensor pixels" used for physics... his feet pixels check for solid ground to land on, of course. the side pixels check for walls, and eject him outward. the head pixel checks for bonking against a ceiling. if his head misses a block but his side enters it, he gets nudged sideways

We went to the Musee Mechanique at Fishermans Wharf yesterday, and it's an incredible place for game people. So many really cool old mechanical arcade games! Up to 100 years old! THAT YOU CAN ACTUALLY PLAY! And naughty mutoscopes

The soundtrack I wrote for Truck-kun is out!! 30 minutes of eclectic rock, ska, mambo and even a eurobeat boss track. 🎸🎵 With absolutely incredible original album artwork by the game's 2D artist Shaun. Link to the full soundtrack below 🧵

All money, minus processing fees for itch, goes to out of work game developers to pay for food, housing, healthcare, and whatever they need to make it through. Neither we as the organizers nor UVW take any of the money from the bundle. Game developers can apply here: uvw-cwa.org/hardship-fun...

Game Worker Hardship Fund

Who is eligible to apply for this fund?This fund is for game workers in the US and Canada impacted by record layoffs & other hardships in the games industry within the timeframe of January 2024 to the...

uvw-cwa.org

Nine hours after going live, the itch bundle benefiting our Game Worker Hardship Fund has already raised over $13k! Thank you so much to those who have already purchased. And for those who might be waiting for payday, you’ve still got about two weeks left! Thank you so much 🙏

A screenshot from the itch page for the game industry hardship bundle, showing that more than thirteen thousand dollars has already been raised out of the total 100k goal

Oh yeah, if any press want quick soundbites or more info or anything else about this bundle, feel free to hit me up here or via email (I'm easy to find, it's my first name @ my company url). If you want details about the fund specifically, contact @suduwana.bsky.social!

Brandon Sheffield@brandon.insertcredit.com · 6d ago

In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...