RTS Unit: Spartan Tank Modeled by @syphotic.bsky.social #RTS #IndieGame #IndieDev #Godot
Smitty
@smittygames.bsky.social
Indie Dev 🎮 Special Forces Vet 🪖 Developing 'STEEL COMMAND' RTS! 🖥️🖱️ Wishlist Steel Command: https://store.steampowered.com/app/4390280/Steel_Command/?utm_source=bluesky&utm_content=bio Discord: https://discord.gg/UpQ5atrdak X: https://x.com/Smitty_Games
Perspective VS Isometric RTS 🎥 Isometric has a distinct charm to it, but also makes me feel disoriented, while perspective makes me feel like I have more control. Both look great IMO #RTS #IndieGame #IndieDev #Godot
What do you guys think about the isometric view? #IndieGame #RTS #IndieDev
Feels like we are doing something right #IndieGame #RTS #SteelCommand
50 seconds of raw combat from my indie game. It's not perfect, but neither am I #IndieGame #IndieDev #GameDev #RTS
How many factions should an indie RTS have? Let me know in the comments ⬇️ #IndieGame #RTS #IndieDev
RTS Soundtrack 🎶 The artist for STEEL COMMAND has been straight COOKIN. Here is a snippet of one of the 'explore' 'tracks. This is probably my favorite piece by him so far. #RTS #IndieGame #SteelCommand
Indie Dev Origin Story I'm trying to open myself up to the community a bit more and allow people to see the person behind the game. I hope you enjoy! Ask anything in the comments 🙂 Steel Command designer/3D artist: @syphotic.bsky.social #IndieGames #RTS #IndieDev #GameDev
Perfect RTS Unit Balancing ⚖️ As Thanos said I think: "Perfectly balanced, as all RTS's should be" #IndieGame #Gaming #IndeDev #GameDev
I made a little obstacle course to test the new navigation system. I'm happy with it 👌 #RTS #SteelCommand #IndieGame #Godot #GameDev
Just some ASC forces getting hopelessly obliterated by the KOR. Thank you for your service 🫡 #RTS #IndieGame #SteelCommand
People say our game is too much like Command & Conquer. Are they wrong? 🤔 I personally don't find anything wrong with drawing a lot of inspiration from beloved childhood games. #RTS #SteelCommand #IndieGame #CommandAndConquer
Navmesh visualization using the new Flowfield vs using the old Navigation Mesh from Godots built in libraries. I'm liking this a lot better! #RTS #SteelCommand #ShowMeSunday #IndieGame #Godot
Without VS. With Dithering. Not a huge difference, but I do prefer the shadow dithering for our specific style. #RTS #IndieGame #SteelCommand
Custom pathfinding solution is coming along nicely 🗺️ You toggle the navigation visibility, which will really help map creators validate where units can/cannot go #RTS #IndieDev #GameDev #SteelCommand
Here is (currently) the most powerful unit in Steel Command, the B-F-T. I'm sure you may be able to guess where the inspiration came from... The machine gun acts as a completely independent weapon system than the main cannons. What do you guys think? #RTS #RTSGame #IndieGame #SteelCommand
RTS Community Maps 🗺️ Another day, another playtest. I'm blown away at the creativity from the playtesters! They did things I never even thought of, and made really good use of the modeling tool 🛠️ #RTS #RTSGame #IndieGame
Deterministic Lockstep Over a Local Network 🔒🚶♂️➡️ This may not look like much, but I'm incredibility excited about this. Deterministic lockstep seems to be the standard for RTS multiplayer architecture, and I was able to get it a small prototype working over my local network. #gamedev #indiedev #rts
RTS Unit - "Spartan" 🪖 The ASC Spartan is my favorite unit in Steel Command. This is the 4th iteration of it! @syphotic.bsky.social is a master-chef of his craft 🧑🍳🍳 #IndieGame #RTSGame #RTS #Tank
‼ STEEL COMMAND Playtest is LIVE‼️ This playtest is focused on the map editor tool. This is an open playtest, so you can download & play it now straight from the Steam page (link in comments) #RTS #IndieGame #RTSGame
Steel Command RTS playtest begins tomorrow! 🖥️🖱️ Map Editor Playtest 7/7 - 7/28 This playtest is focused on using the map editor, featuring the 'Creation Cube' tool. If you'd like to give it a test spin, join the discord (link in bio). We'd love your feedback. #RTS #RTSGame #IndieGame
RTS lineup is looking TOUGH 😎 What do you guys think about our units so far? @syphotic.bsky.social cooked with these 🍳 #RTS #IndieGame #ScreenshotSaturday
Wow. Adding simple camera shake when units fire adds SO MUCH JUICE 🧃. This is some low hanging fruit that gives the battles much more intensity. #RTS #RTSGame #IndieGame #Gamedev
Steel command RTS has grossed 2000+ wishlists on Steam! It's amazing to see the traction & attention we are getting whilst in the early stages. Once we have more gameplay fleshed out, there will be SOOO much more to show off. Thanks everyone! #IndieGame #IndieDev #RTS #GameDev