Snoozie

@snoozieperhour.bsky.social

19 Year old illustrator?

Seeing Big Man animated in raiders made me appreciate his design more, especially with the way some poses he assumes can make him seem more angular than usual. Also the bandages on his arms really help. I hope they give him more designs with accessories/clothing 😼

I think what the Mechanic has over most other Splatoon protagonists (aside from 8) is that after their journey is over they had something to show for it. they might be the only one to have gone through traumatizing events and still have plenty of money leftover to pay for therapy.

I somehow managed to get through what I believe to be all of the postgame of Raiders. This game does not take defeat lying down, but now I think I can get back to drawing 😼

During the entire final section of Raiders, I had Knight of the Wind looping in my head on repeat. I don’t want to take away any surprise by talking about it here, but all I’ll say is that it was peak.

Something I've been thinking about is that; In previous story modes, (Starting with Splatoon 2) it always felt like having emergency Hero armor was overkill for the story modes, even in OE. in Raiders it feels like a perfect fit since it's harder to withdraw from encounters so easily.

I was once thinking about doing that thing people like to do with Splatoon games where they have each protagonist acknowledge the one from the next game, but I was going to have Na3 and the Mechanic gunning each-other on sight.