Hideo Kojima is a fan of these two artists enough to write them into Death Stranding 2. So I asked @ateliersento.com about The Doll Shop, their hand-painted horror game set in a snowbound village. Full interview 👇 www.strandedcat.com/interviews/a... #gamedev #games #unity #indiedev #ホラーゲーム
Ibra gameDev
@solodev.bsky.social
Artist creating an RPG game "Junkland Tales" as a solo developer You can follow my journey through my devlogs on youtube ♥️ ▶️ youtu.be/YGfSsihP98Q 🌱 patreon.com/IbraDev 👾 discord.gg/BgFXnwUc9E 🎨 artstation.com/ibrabdo
Today, we celebrate 10.000 wishlists! And #TheDollShop just entered the Personal Calendar on Steam. Thank you everyone for your support! ♥ > store.steampowered.com/app/3851680/... #indiegame #AtelierSento #horrorgame #gamedev #cozyhorror #VisualNovel #インディーゲーム #ホラーゲーム
Not an artist or a programmer, Dryden Thomas was a composer and violin teacher. A unique starting point for a game developer He taught himself art, code, and animation from scratch, built a fan base documenting it all in devlogs www.strandedcat.com/interviews/d... #gamedev #games #unity #indiedev
For concept art to truly look beautiful, it first has to be functional. That's how Vladimir Mokry designs, across Apex Legends, Dragon Age and Werewolf: The Apocalypse - Rageborn. New interview on beauty and function 👇 www.strandedcat.com/interviews/v... #gamedev #games #ue5 #indiedev
Take on something you don't fully understand how to do yet, then figure it out as you go. That mindset runs through @nimsodev.bsky.social Oswin Neumann's whole career. Listen to the interview is in the link below 👇 www.strandedcat.com/interviews/o... #gamedev #games #ue5 #indiedev
Talent is worthless if it is not backed by effort. And effort alone is enough to take you places you didn't even dream of achieving. From 3D modeler at Ubisoft to full-time concept art at Eidos. Listen to the full interview with Arman Akopian strandedcat.com/interviews/a...
Good art starts with strong fundamentals, but it grows through observation, discipline, and intent. My latest interview with Olivier Bisson (Senior Concept Artist at Ampera) is a good reminder of that. #gamedev #art #conceptart The full interview is live below 👇 www.strandedcat.com/interviews/o...
A good farming system takes more than a planting loop. I just posted a new blog on my website breaking down how farming actually works in Junkland Tales, tiered tools, ground checks ... Full Blog below 👇 and don't forget to poke the cat! www.strandedcat.com/blog/farming...
Mastering the fundamentals is what lets you adapt to anything. My latest interview with Harvey Bunda (Director of SEA at Ampera) is a good reminder of that. From starting a studio out of humble beginnings to helping build the art department at Keywords Studios www.strandedcat.com/interviews/b...
I’m happy to share that the Stranded Cat website is now live: www.strandedcat.com Stranded Cat is where I’ll be sharing the ongoing development of Junkland Tales. And featuring interviews with experienced people from across the game industry, including studio leaders, artists, and gamedevs.
Stranded Cat | Junkland Tales, Game Art & Indie Development
Stranded Cat is a small independent studio creating Junkland Tales, with devlogs, interviews, production notes, and stylized game art from the project.
strandedcat.com
It is very satisfying when applying the backed Normals to the character :D Thank you so much for supporting my game Don’t forget to follow me for more updates! #devlog #gamedev #3DModeling #characterdesign #3d #sculpting #games #ue5 #indiedev
While solo developing my game, I managed to figure out some nice tricks, like how to sculpt the hair for my character in ZBrush. Thank you so much for supporting the game 💛 Don’t forget to follow me for more updates! #devlog #gamedev #3DModeling #characterdesign #ue5 #3d #sculpting #zbrush
i just like how the foliage interaction with the player turened out to be :) what u think? Thank you for your Support: patreon.com/IbraDev ❤️❤️ #gamedev #games #ue5 #indiedev
This new Devlog is a bit different than the other, in it I talk more about what the game is, the gameplay and what finished so far. I'm excited to get your feedback, please check it out on youtube: youtu.be/KtwDlIy6684 #gamedev #devlog #games #ue5 #unrealengine #indiedev #indegames
It's always better to separate the character into different body parts to create an equipment system 😊 Thank you for your Support: patreon.com/IbraDev ❤️❤️ #gamedev #games #ue5 #indiedev
Hi #PortfolioDay! I'm a 3D stylized artist and a 2D animator, recently I'm working on my RPG game "Junkland Tales" as a solo developer! Please check my devlogs on YouTube, they were very hard editing them 😅😅😅 ▶️ youtube.com/@ibrabdo 🌱 patreon.com/IbraDev
3D start with a sketch, model the lowpoly and sculpt the highpoly, fix topology then unwrap the UVs and bake, paint the textures and add lights 😊 Thank you for your Support: patreon.com/IbraDev #gamedev #3DModeling #characterdesign #3d #OC
Working on the combo system, there gonna be few adjustment for the heavy attack to give more weight to the sword, but this is so far when I am at 😊 Thank you for your Support: patreon.com/IbraDev ❤️❤️ #gamedev #games #ue5 #indiedev
I love the process of creating little dioramas ☺️ Thank you for your Support: patreon.com/IbraDev #handpainted #gameart
While designing the character I was experimenting with different variations of how he will look like, I stumbled upon a funny looking designs :D before I settled with the current one Thank you for supporting me on Patreon: patreon.com/IbraDev #sketch #characterdesign #drawingprocess
My newly fellow Indie and solo game developers 🎮 it's #screenshotsaturday please show me in your comments all the indie game goodness that you've been working on 😍 From my side this week been working on modeling a junktown prop pack that will help me Create my main environment later on in UE5!
These days, I'm focusing on blocking out my level to test the locomotion controls and gameplay. I'd love to hear your thoughts! Thank you for supporting me on Patreon: patreon.com/IbraDev #gamedev #devlog #games #ue5 #unrealengine #indiedev #indegames
Can't believe 5 years has passed, it s still my favorite piece though ❤️
I like how following simple steps i could sculpt a fingernail :) #gamedev #3DModeling #sculpting #3d
Been working lately on the basic combat system, till this point my character can switch between the navigation and the combat state, and preform some basic attack combos😁 Thank you for your Support: patreon.com/IbraDev #gamedev #games #ue5 #indiedev
I love these timelapses ! it makes me look like I know what I'm doing :D Here a tiny #timelapse for my character