Soul Fuel Games💧

@soulfuelgames.bsky.social

✨LHEA and the Word Spirit✨ Now available on PC, iOS & Android! Award-nominated Timeline Turn-Based Roguelite adventure! We are Soul Fuel Games - We create games filled with LIGHT and unpredictability! https://linktr.ee/soulfuelgames

Turns out that "Jump Max Hold Time" and Gameplay Ability triggered by Event are not a good match! They make double jumps glitchy and desynced. You can either handle Jump/StopJumping directly in controller BP or use static jump height (JumpMaxHoldTime=0) Hope this helps someone! 💙 #UE5 #gamedev