In order to get the main collectible of this area, you must navigate the sunken ship and clear... the abyss. Don't worry, nothing bad has ever lived in one of those! #IndieDev #GameDev #Soulmeched
Soul-Meched
@soulmeched.bsky.social
3D Platformer indie game made by one idiot(@jakace.bsky.social) with 0 years of experience in game dev.
Presenting a Truck for the second level of the game. Do not ask me when Bepso Is. #IndieDev #GameDev #SoulMeched
I remember when i added costumes to the game. took up about 3 weeks of dev time just to get it to work and even then it didn't want to without a fight (examples below). #IndieDev #GameDev #SoulMeched
Some more then & now, this time its the semi semi final world. Originally it was more of an up beat mountainy/beach level, but made it more gloomy cause I forgot I already had a beach level planned (that and it was a touch too similar to Treasure Trove Cove from BK.) #IndieDev #GameDev #SoulMeched
A little then and now. This level went from a big computer to an ancient ruin/computer themed area to a computer factory. #GameDev #IndieDev #SoulMeched
behold the king of crabs in all his splendor. (I don't think those claws are real...) #Indiedev #GameDev #SoulMeched
A large pond with mines and mechanical sharks you have to destroy/avoid in order to get 5 collectibles in order to get a main collectible. Sounds good for level one. #IndieDev #GameDev #SoulMeched
I remember when i was going to use planes for the face on every model and not just the ones that were on no name npc's/small objects. Those were dark times. #IndieDev #GameDev #SoulMeched
The game comes out when it comes out and will have no less than 2 sequels. Thank you for your attention on this matter. (NOTE: This bleet is not legally binding)